DXGKARG_RESUMECONTEXT structure (d3dkmddi.h)
Arguments used to resume a hardware context. A context is created in a resumed state by default.
Syntax
typedef struct _DXGKARG_RESUMECONTEXT {
HANDLE hContext;
} DXGKARG_RESUMECONTEXT;
Members
hContext
The hardware context to be resumed.
Requirements
Requirement | Value |
---|---|
Header | d3dkmddi.h |