DXGKARG_QUERYDEPENDENTENGINEGROUP structure (d3dkmddi.h)
Describes all nodes on the physical display adapter (engine) that are to be queried when the display port driver's GPU scheduler calls the DxgkDdiQueryDependentEngineGroup function to query node dependencies.
Syntax
typedef struct _DXGKARG_QUERYDEPENDENTENGINEGROUP {
[in] UINT NodeOrdinal;
[in] UINT EngineOrdinal;
[out] ULONGLONG DependentNodeOrdinalMask;
} DXGKARG_QUERYDEPENDENTENGINEGROUP;
Members
[in] NodeOrdinal
An index of a node within the physical adapter defined by the EngineOrdinal member that is being queried in a call to DxgkDdiQueryDependentEngineGroup.
[in] EngineOrdinal
An index that defines the physical adapter in a linked display adapter (LDA) configuration that the node defined by NodeOrdinal belongs to.
[out] DependentNodeOrdinalMask
The bitmask that describes all dependent nodes that will be affected by a reset operation.
Remarks
The index value EngineOrdinal is assumed to be identical for all dependent nodes.
See Remarks of DxgkDdiQueryDependentEngineGroup for a discussion of how to compute the bitmask in the DependentNodeOrdinalMask member.
For more information, see TDR changes in Windows 8.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmddi.h (include D3dkmddi.h) |