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DXGKARG_FLIPOVERLAY structure (d3dkmddi.h)

The DXGKARG_FLIPOVERLAY structure describes a new allocation to display for the overlay.

Syntax

typedef struct _DXGKARG_FLIPOVERLAY {
  [in] HANDLE           hSource;
  [in] PHYSICAL_ADDRESS SrcPhysicalAddress;
  [in] UINT             SrcSegmentId;
  [in] VOID             *pPrivateDriverData;
  [in] UINT             PrivateDriverDataSize;
} DXGKARG_FLIPOVERLAY;

Members

[in] hSource

A handle to the source allocation to be displayed.

[in] SrcPhysicalAddress

The physical address, within the segment that SrcSegmentId specifies, of the allocation to be displayed.

[in] SrcSegmentId

The identifier of a segment in which the allocation is currently paged.

[in] pPrivateDriverData

A pointer to a block of private data that is passed from the user-mode display driver to the display miniport driver.

[in] PrivateDriverDataSize

The size, in bytes, of the block of private data that pPrivateDriverData points to.

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmddi.h (include D3dkmddi.h)

See also

DxgkDdiFlipOverlay