Bewerken

Delen via


D3D12DDI_DEVICE_FUNCS_CORE_0108 structure (d3d12umddi.h)

The D3D12DDI_DEVICE_FUNCS_CORE_0108 structure contains the core device functionality available in D3D12 Release 8, Build rev 108. The user-mode driver (UMD) returns its function pointers in this structure when its PFND3D12DDI_FILLDDITTABLE function is called with a D3D12DDI_TABLE_TYPE of D3D12DDI_TABLE_TYPE_DEVICE_CORE.

Syntax

typedef struct D3D12DDI_DEVICE_FUNCS_CORE_0108 {
  PFND3D12DDI_CHECKFORMATSUPPORT                                       pfnCheckFormatSupport;
  PFND3D12DDI_CHECKMULTISAMPLEQUALITYLEVELS                            pfnCheckMultisampleQualityLevels;
  PFND3D12DDI_GETMIPPACKING                                            pfnGetMipPacking;
  PFND3D12DDI_CALCPRIVATEELEMENTLAYOUTSIZE_0010                        pfnCalcPrivateElementLayoutSize;
  PFND3D12DDI_CREATEELEMENTLAYOUT_0010                                 pfnCreateElementLayout;
  PFND3D12DDI_DESTROYELEMENTLAYOUT                                     pfnDestroyElementLayout;
  PFND3D12DDI_CALCPRIVATEBLENDSTATESIZE_0010                           pfnCalcPrivateBlendStateSize;
  PFND3D12DDI_CREATEBLENDSTATE_0010                                    pfnCreateBlendState;
  PFND3D12DDI_DESTROYBLENDSTATE                                        pfnDestroyBlendState;
  PFND3D12DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE_0095                    pfnCalcPrivateDepthStencilStateSize;
  PFND3D12DDI_CREATEDEPTHSTENCILSTATE_0095                             pfnCreateDepthStencilState;
  PFND3D12DDI_DESTROYDEPTHSTENCILSTATE                                 pfnDestroyDepthStencilState;
  PFND3D12DDI_CALCPRIVATERASTERIZERSTATESIZE_0102                      pfnCalcPrivateRasterizerStateSize;
  PFND3D12DDI_CREATERASTERIZERSTATE_0102                               pfnCreateRasterizerState;
  PFND3D12DDI_DESTROYRASTERIZERSTATE                                   pfnDestroyRasterizerState;
  PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE_0026                            pfnCalcPrivateShaderSize;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateVertexShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreatePixelShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateGeometryShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateComputeShader;
  PFND3D12DDI_CALC_PRIVATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0026     pfnCalcPrivateGeometryShaderWithStreamOutput;
  PFND3D12DDI_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0026           pfnCreateGeometryShaderWithStreamOutput;
  PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE_0026                            pfnCalcPrivateTessellationShaderSize;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateHullShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateDomainShader;
  PFND3D12DDI_DESTROYSHADER                                            pfnDestroyShader;
  PFND3D12DDI_CALCPRIVATECOMMANDQUEUESIZE_0050                         pfnCalcPrivateCommandQueueSize;
  PFND3D12DDI_CREATECOMMANDQUEUE_0050                                  pfnCreateCommandQueue;
  PFND3D12DDI_DESTROYCOMMANDQUEUE                                      pfnDestroyCommandQueue;
  PFND3D12DDI_CALC_PRIVATE_COMMAND_POOL_SIZE_0040                      pfnCalcPrivateCommandPoolSize;
  PFND3D12DDI_CREATE_COMMAND_POOL_0040                                 pfnCreateCommandPool;
  PFND3D12DDI_DESTROY_COMMAND_POOL_0040                                pfnDestroyCommandPool;
  PFND3D12DDI_RESET_COMMAND_POOL_0040                                  pfnResetCommandPool;
  PFND3D12DDI_CALC_PRIVATE_PIPELINE_STATE_SIZE_0099                    pfnCalcPrivatePipelineStateSize;
  PFND3D12DDI_CREATE_PIPELINE_STATE_0099                               pfnCreatePipelineState;
  PFND3D12DDI_DESTROY_PIPELINE_STATE                                   pfnDestroyPipelineState;
  PFND3D12DDI_CALC_PRIVATE_COMMAND_LIST_SIZE_0040                      pfnCalcPrivateCommandListSize;
  PFND3D12DDI_CREATE_COMMAND_LIST_0040                                 pfnCreateCommandList;
  PFND3D12DDI_DESTROYCOMMANDLIST                                       pfnDestroyCommandList;
  PFND3D12DDI_CALCPRIVATEFENCESIZE                                     pfnCalcPrivateFenceSize;
  PFND3D12DDI_CREATEFENCE                                              pfnCreateFence;
  PFND3D12DDI_DESTROYFENCE                                             pfnDestroyFence;
  PFND3D12DDI_CALC_PRIVATE_DESCRIPTOR_HEAP_SIZE_0001                   pfnCalcPrivateDescriptorHeapSize;
  PFND3D12DDI_CREATE_DESCRIPTOR_HEAP_0001                              pfnCreateDescriptorHeap;
  PFND3D12DDI_DESTROY_DESCRIPTOR_HEAP                                  pfnDestroyDescriptorHeap;
  PFND3D12DDI_GET_DESCRIPTOR_SIZE_IN_BYTES                             pfnGetDescriptorSizeInBytes;
  PFND3D12DDI_GET_CPU_DESCRIPTOR_HANDLE_FOR_HEAP_START                 pfnGetCPUDescriptorHandleForHeapStart;
  PFND3D12DDI_GET_GPU_DESCRIPTOR_HANDLE_FOR_HEAP_START                 pfnGetGPUDescriptorHandleForHeapStart;
  PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002                         pfnCreateShaderResourceView;
  PFND3D12DDI_CREATE_CONSTANT_BUFFER_VIEW                              pfnCreateConstantBufferView;
  PFND3D12DDI_CREATE_SAMPLER_0096                                      pfnCreateSampler;
  PFND3D12DDI_CREATE_UNORDERED_ACCESS_VIEW_0002                        pfnCreateUnorderedAccessView;
  PFND3D12DDI_CREATE_RENDER_TARGET_VIEW_0002                           pfnCreateRenderTargetView;
  PFND3D12DDI_CREATE_DEPTH_STENCIL_VIEW                                pfnCreateDepthStencilView;
  PFND3D12DDI_CALC_PRIVATE_ROOT_SIGNATURE_SIZE_0100                    pfnCalcPrivateRootSignatureSize;
  PFND3D12DDI_CREATE_ROOT_SIGNATURE_0100                               pfnCreateRootSignature;
  PFND3D12DDI_DESTROY_ROOT_SIGNATURE                                   pfnDestroyRootSignature;
  PFND3D12DDI_MAPHEAP                                                  pfnMapHeap;
  PFND3D12DDI_UNMAPHEAP                                                pfnUnmapHeap;
  PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0088                     pfnCalcPrivateHeapAndResourceSizes;
  PFND3D12DDI_CREATEHEAPANDRESOURCE_0088                               pfnCreateHeapAndResource;
  PFND3D12DDI_DESTROYHEAPANDRESOURCE                                   pfnDestroyHeapAndResource;
  PFND3D12DDI_MAKERESIDENT_0001                                        pfnMakeResident;
  PFND3D12DDI_EVICT2                                                   pfnEvict;
  PFND3D12DDI_CALCPRIVATEOPENEDHEAPANDRESOURCESIZES_0043               pfnCalcPrivateOpenedHeapAndResourceSizes;
  PFND3D12DDI_OPENHEAPANDRESOURCE_0043                                 pfnOpenHeapAndResource;
  PFND3D12DDI_COPY_DESCRIPTORS_0003                                    pfnCopyDescriptors;
  PFND3D12DDI_COPY_DESCRIPTORS_SIMPLE_0003                             pfnCopyDescriptorsSimple;
  PFND3D12DDI_CALC_PRIVATE_QUERY_HEAP_SIZE_0001                        pfnCalcPrivateQueryHeapSize;
  PFND3D12DDI_CREATE_QUERY_HEAP_0001                                   pfnCreateQueryHeap;
  PFND3D12DDI_DESTROY_QUERY_HEAP                                       pfnDestroyQueryHeap;
  PFND3D12DDI_CALC_PRIVATE_COMMAND_SIGNATURE_SIZE_0001                 pfnCalcPrivateCommandSignatureSize;
  PFND3D12DDI_CREATE_COMMAND_SIGNATURE_0001                            pfnCreateCommandSignature;
  PFND3D12DDI_DESTROY_COMMAND_SIGNATURE                                pfnDestroyCommandSignature;
  PFND3D12DDI_CHECKRESOURCEVIRTUALADDRESS                              pfnCheckResourceVirtualAddress;
  PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0088                         pfnCheckResourceAllocationInfo;
  PFND3D12DDI_CHECKSUBRESOURCEINFO                                     pfnCheckSubresourceInfo;
  PFND3D12DDI_CHECKEXISITINGRESOURCEALLOCATIONINFO_0022                pfnCheckExistingResourceAllocationInfo;
  PFND3D12DDI_OFFERRESOURCES                                           pfnOfferResources;
  PFND3D12DDI_RECLAIMRESOURCES_0001                                    pfnReclaimResources;
  PFND3D12DDI_GETIMPLICITPHYSICALADAPTERMASK                           pfnGetImplicitPhysicalAdapterMask;
  PFND3D12DDI_GET_PRESENT_PRIVATE_DRIVER_DATA_SIZE                     pfnGetPresentPrivateDriverDataSize;
  PFND3D12DDI_QUERY_NODE_MAP                                           pfnQueryNodeMap;
  PFND3D12DDI_RETRIEVE_SHADER_COMMENT_0003                             pfnRetrieveShaderComment;
  PFND3D12DDI_CHECKRESOURCEALLOCATIONHANDLE                            pfnCheckResourceAllocationHandle;
  PFND3D12DDI_CALC_PRIVATE_PIPELINE_LIBRARY_SIZE_0010                  pfnCalcPrivatePipelineLibrarySize;
  PFND3D12DDI_CREATE_PIPELINE_LIBRARY_0010                             pfnCreatePipelineLibrary;
  PFND3D12DDI_DESTROY_PIPELINE_LIBRARY_0010                            pfnDestroyPipelineLibrary;
  PFND3D12DDI_ADD_PIPELINE_STATE_TO_LIBRARY_0010                       pfnAddPipelineStateToLibrary;
  PFND3D12DDI_CALC_SERIALIZED_LIBRARY_SIZE_0010                        pfnCalcSerializedLibrarySize;
  PFND3D12DDI_SERIALIZE_LIBRARY_0010                                   pfnSerializeLibrary;
  PFND3D12DDI_GET_DEBUG_ALLOCATION_INFO_0014                           pfnGetDebugAllocationInfo;
  PFND3D12DDI_CALC_PRIVATE_COMMAND_RECORDER_SIZE_0040                  pfnCalcPrivateCommandRecorderSize;
  PFND3D12DDI_CREATE_COMMAND_RECORDER_0040                             pfnCreateCommandRecorder;
  PFND3D12DDI_DESTROY_COMMAND_RECORDER_0040                            pfnDestroyCommandRecorder;
  PFND3D12DDI_COMMAND_RECORDER_SET_COMMAND_POOL_AS_TARGET_0040         pfnCommandRecorderSetCommandPoolAsTarget;
  PFND3D12DDI_CALCPRIVATESCHEDULINGGROUPSIZE_0050                      pfnCalcPrivateSchedulingGroupSize;
  PFND3D12DDI_CREATESCHEDULINGGROUP_0050                               pfnCreateSchedulingGroup;
  PFND3D12DDI_DESTROYSCHEDULINGGROUP_0050                              pfnDestroySchedulingGroup;
  PFND3D12DDI_ENUMERATE_META_COMMANDS_0052                             pfnEnumerateMetaCommands;
  PFND3D12DDI_ENUMERATE_META_COMMAND_PARAMETERS_0052                   pfnEnumerateMetaCommandParameters;
  PFND3D12DDI_CALC_PRIVATE_META_COMMAND_SIZE_0052                      pfnCalcPrivateMetaCommandSize;
  PFND3D12DDI_CREATE_META_COMMAND_0052                                 pfnCreateMetaCommand;
  PFND3D12DDI_DESTROY_META_COMMAND_0052                                pfnDestroyMetaCommand;
  PFND3D12DDI_GET_META_COMMAND_REQUIRED_PARAMETER_INFO_0052            pfnGetMetaCommandRequiredParameterInfo;
  PFND3D12DDI_CALC_PRIVATE_STATE_OBJECT_SIZE_0054                      pfnCalcPrivateStateObjectSize;
  PFND3D12DDI_CREATE_STATE_OBJECT_0054                                 pfnCreateStateObject;
  PFND3D12DDI_DESTROY_STATE_OBJECT_0054                                pfnDestroyStateObject;
  PFND3D12DDI_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_0054 pfnGetRaytracingAccelerationStructurePrebuildInfo;
  PFND3D12DDI_CHECK_DRIVER_MATCHING_IDENTIFIER_0054                    pfnCheckDriverMatchingIdentifier;
  PFND3D12DDI_GET_SHADER_IDENTIFIER_0054                               pfnGetShaderIdentifier;
  PFND3D12DDI_GET_SHADER_STACK_SIZE_0054                               pfnGetShaderStackSize;
  PFND3D12DDI_GET_PIPELINE_STACK_SIZE_0054                             pfnGetPipelineStackSize;
  PFND3D12DDI_SET_PIPELINE_STACK_SIZE_0054                             pfnSetPipelineStackSize;
  PFND3D12DDI_SET_BACKGROUND_PROCESSING_MODE_0063                      pfnSetBackgroundProcessingMode;
  PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072               pfnCalcPrivateAddToStateObjectSize;
  PFND3D12DDI_ADD_TO_STATE_OBJECT_0072                                 pfnAddToStateObject;
  PFND3D12DDI_CREATE_SAMPLER_FEEDBACK_UNORDERED_ACCESS_VIEW_0075       pfnCreateSamplerFeedbackUnorderedAccessView;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateAmplificationShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateMeshShader;
  PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE_0026                            pfnCalcPrivateMeshShaderSize;
  PFND3D12DDI_IMPLICITSHADERCACHECONTROL_0080                          pfnImplicitShaderCacheControl;
  PFND3D12DDI_GET_PROGRAM_IDENTIFIER_0108                              pfnGetProgramIdentifier;
  PFND3D12DDI_GET_WORK_GRAPH_MEMORY_REQUIREMENTS_0108                  pfnGetWorkGraphMemoryRequirements;
} D3D12DDI_DEVICE_FUNCS_CORE_0108;

Members

pfnCheckFormatSupport

Points to a function that checks the support of a particular format on the GPU.

pfnCheckMultisampleQualityLevels

Points to a function that checks the available quality levels for multisample anti-aliasing with a given format and sample count.

pfnGetMipPacking

Points to a function that retrieves information about how mips are packed in a resource.

pfnCalcPrivateElementLayoutSize

Points to a function that calculates the size of the private element layout.

pfnCreateElementLayout

Points to a function that creates an element layout.

pfnDestroyElementLayout

Points to a function that destroys an element layout.

pfnCalcPrivateBlendStateSize

Points to a function that calculates the size of the private blend state.

pfnCreateBlendState

Points to a function that creates a blend state.

pfnDestroyBlendState

Points to a function that destroys a blend state.

pfnCalcPrivateDepthStencilStateSize

Points to a function that calculates the size of the private depth stencil state.

pfnCreateDepthStencilState

Points to a function that creates a depth stencil state.

pfnDestroyDepthStencilState

Points to a function that destroys a depth stencil state.

pfnCalcPrivateRasterizerStateSize

Points to a function that calculates the size of the private rasterizer state.

pfnCreateRasterizerState

Points to a function that creates a rasterizer state.

pfnDestroyRasterizerState

Points to a function that destroys a rasterizer state.

pfnCalcPrivateShaderSize

Points to a function that calculates the size of the private shader.

pfnCreateVertexShader

Points to a function that creates a vertex shader.

pfnCreatePixelShader

Points to a function that creates a pixel shader.

pfnCreateGeometryShader

Points to a function that creates a geometry shader.

pfnCreateComputeShader

Points to a function that creates a compute shader.

pfnCalcPrivateGeometryShaderWithStreamOutput

Points to a function that calculates the size of a private geometry shader with stream output.

pfnCreateGeometryShaderWithStreamOutput

Points to a function that creates a geometry shader with stream output.

pfnCalcPrivateTessellationShaderSize

Points to a function that calculates the size of the private tessellation shader.

pfnCreateHullShader

Points to a function that creates a hull shader.

pfnCreateDomainShader

Points to a function that creates a domain shader.

pfnDestroyShader

Points to a function that destroys a shader.

pfnCalcPrivateCommandQueueSize

Points to a function that calculates the size of the private command queue.

pfnCreateCommandQueue

Points to a function that creates a command queue.

pfnDestroyCommandQueue

Points to a function that destroys a command queue.

pfnCalcPrivateCommandPoolSize

Points to a function that calculates the size of the private command pool.

pfnCreateCommandPool

Points to a function that creates a command pool.

pfnDestroyCommandPool

Points to a function that destroys a command pool.

pfnResetCommandPool

Points to a function that resets a command pool.

pfnCalcPrivatePipelineStateSize

Points to a function that calculates the size of the private pipeline state.

pfnCreatePipelineState

Points to a function that creates pipeline state.

pfnDestroyPipelineState

Points to a function that destroys pipeline state.

pfnCalcPrivateCommandListSize

Points to a function that calculates the private command list size.

pfnCreateCommandList

Points to a function that creates a command list.

pfnDestroyCommandList

Points to a function that destroys a command list.

pfnCalcPrivateFenceSize

Points to a function that calculates a private fence size.

pfnCreateFence

Points to a function that creates a fence.

pfnDestroyFence

Points to a function that destroys a fence.

pfnCalcPrivateDescriptorHeapSize

Points to a function that calculates private descriptor heap size.

pfnCreateDescriptorHeap

Points to a function that creates a descriptor heap.

pfnDestroyDescriptorHeap

Points to a function that destroys a descriptor heap.

pfnGetDescriptorSizeInBytes

Points to a function that gets a descriptor's size in bytes.

pfnGetCPUDescriptorHandleForHeapStart

Points to a function that gets a CPU descriptor handle for heap start.

pfnGetGPUDescriptorHandleForHeapStart

Points to a function that gets a GPU descriptor handle for heap start.

pfnCreateShaderResourceView

Points to a function that creates a shader resource view.

pfnCreateConstantBufferView

Points to a function that creates a constant buffer view.

pfnCreateSampler

Points to a function that creates a sampler.

pfnCreateUnorderedAccessView

Points to a function that creates an unordered access view.

pfnCreateRenderTargetView

Points to a function that creates a render target view.

pfnCreateDepthStencilView

Points to a function that creates a depth stencil view.

pfnCalcPrivateRootSignatureSize

Points to a function that calculates a private root signature size.

pfnCreateRootSignature

Points to a function that creates a root signature.

pfnDestroyRootSignature

Points to a function that destroys a root signature.

pfnMapHeap

Points to a function that maps a heap into the application's address space.

pfnUnmapHeap

Points to a function that unmaps a previously mapped heap from the application's address space.

pfnCalcPrivateHeapAndResourceSizes

Points to a function that calculates the size of the private heap and resource.

pfnCreateHeapAndResource

Points to a function that creates a heap and associated resource.

pfnDestroyHeapAndResource

Points to a function that destroys a heap and its associated resource.

pfnMakeResident

Points to a function that makes a set of resources resident in physical memory.

pfnEvict

Points to a function that evicts a set of resources from physical memory.

pfnCalcPrivateOpenedHeapAndResourceSizes

Points to a function that calculates the size of the private heap and resource for opened resources.

pfnOpenHeapAndResource

Points to a function that opens a heap and resource created by another process.

pfnCopyDescriptors

Points to a function that copies an array of descriptors to the destination descriptor heap.

pfnCopyDescriptorsSimple

Points to a function that copies descriptors to the destination descriptor heap using a simple method.

pfnCalcPrivateQueryHeapSize

Points to a function that calculates the size of the private query heap.

pfnCreateQueryHeap

Points to a function that creates a query heap.

pfnDestroyQueryHeap

Points to a function that destroys a query heap.

pfnCalcPrivateCommandSignatureSize

Points to a function that calculates the size of the private command signature.

pfnCreateCommandSignature

Points to a function that creates a command signature.

pfnDestroyCommandSignature

Points to a function that destroys a command signature.

pfnCheckResourceVirtualAddress

Points to a function that checks if a resource's virtual address is valid.

pfnCheckResourceAllocationInfo

Points to a function that checks the allocation information for a given resource.

pfnCheckSubresourceInfo

Points to a function that checks the information of a subresource within a resource.

pfnCheckExistingResourceAllocationInfo

Points to a function that checks the allocation information for an existing resource.

pfnOfferResources

Points to a function that offers resources to the operating system, allowing them to be paged out.

pfnReclaimResources

Points to a function that reclaims resources that were previously offered to the operating system.

pfnGetImplicitPhysicalAdapterMask

Points to a function that gets the mask of physical adapters that can be used implicitly by a device.

pfnGetPresentPrivateDriverDataSize

Points to a function that gets the size of private driver data for present operations.

pfnQueryNodeMap

Points to a function that queries the mapping of nodes within a multi-adapter configuration.

pfnRetrieveShaderComment

Points to a function that retrieves the comment string embedded in a shader.

pfnCheckResourceAllocationHandle

Points to a function that checks the allocation handle for a resource.

pfnCalcPrivatePipelineLibrarySize

Points to a function that calculates the size of the private pipeline library.

pfnCreatePipelineLibrary

Points to a function that creates a pipeline library.

pfnDestroyPipelineLibrary

Points to a function that destroys a pipeline library.

pfnAddPipelineStateToLibrary

Points to a function that adds a pipeline state object to a pipeline library.

pfnCalcSerializedLibrarySize

Points to a function that calculates the size of a serialized pipeline library.

pfnSerializeLibrary

Points to a function that serializes a library.

pfnGetDebugAllocationInfo

Points to a function that gets debug allocation info.

pfnCalcPrivateCommandRecorderSize

Points to a function that calculates private command recorder size.

pfnCreateCommandRecorder

Points to a function that creates a command recorder.

pfnDestroyCommandRecorder

Points to a function that destroys a command recorder.

pfnCommandRecorderSetCommandPoolAsTarget

Points to a function that sets the command pool as target for the command recorder.

pfnCalcPrivateSchedulingGroupSize

Points to a function that calculates private scheduling group size.

pfnCreateSchedulingGroup

Points to a function that creates a scheduling group.

pfnDestroySchedulingGroup

Points to a function that destroys a scheduling group.

pfnEnumerateMetaCommands

Points to a function that enumerates meta-commands.

pfnEnumerateMetaCommandParameters

Points to a function that enumerates meta-command parameters.

pfnCalcPrivateMetaCommandSize

Points to a function that calculates private meta-command size.

pfnCreateMetaCommand

Points to a function that creates a meta-command.

pfnDestroyMetaCommand

Points to a function that destroys a meta-command.

pfnGetMetaCommandRequiredParameterInfo

Points to a function that gets required meta-command parameter info.

pfnCalcPrivateStateObjectSize

Points to a function that calculates private state object size.

pfnCreateStateObject

Points to a function that creates a state object.

pfnDestroyStateObject

Points to a function that destroys a state object.

pfnGetRaytracingAccelerationStructurePrebuildInfo

Points to a function that gets ray tracing acceleration structure prebuild info.

pfnCheckDriverMatchingIdentifier

Points to a function that checks driver matching identifier.

pfnGetShaderIdentifier

Points to a function that gets a shader identifier.

pfnGetShaderStackSize

Points to a function that gets a shader stack size.

pfnGetPipelineStackSize

Points to a function that gets a pipeline stack size.

pfnSetPipelineStackSize

Points to a function that sets pipeline stack size.

pfnSetBackgroundProcessingMode

Points to a function that sets the background processing mode.

pfnCalcPrivateAddToStateObjectSize

Points to a function that calculates private add to state object size. See the DirectX Raytracing (DXR) Functional Spec for more information.

pfnAddToStateObject

Points to a function that adds to state object. See the DirectX Raytracing (DXR) Functional Spec for more information.

pfnCreateSamplerFeedbackUnorderedAccessView

Points to a function that creates a sampler feedback unordered access view. See the D3D Sampler Feedback Specification for more information.

pfnCreateAmplificationShader

Points to a function that creates an amplification shader. See the Mesh Shader Specification for more information.

pfnCreateMeshShader

Points to a function that creates a mesh shader. See the Mesh Shader Specification for more information.

pfnCalcPrivateMeshShaderSize

Points to a function that calculates private mesh shader size. See the Mesh Shader Specification for more information.

pfnImplicitShaderCacheControl

Pointer to a function for implicit shader cache control. See the D3D12 Shader Cache APIs specification for more information.

pfnGetProgramIdentifier

Points to a function that identifies a program for the purpose of setting it on a command list. See the D3D12 Work Graphs specification for more information.

pfnGetWorkGraphMemoryRequirements

Points to a function that gets the work graph memory requirements. See the D3D12 Work Graphs specification for more information.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2 (WDDM 3.2)
Header d3d12umddi.h

See also

D3D12DDI_TABLE_TYPE

PFND3D12DDI_FILLDDITTABLE