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D3D12DDI_DEVICE_FUNCS_CORE_0088 structure (d3d12umddi.h)

The D3D12DDI_DEVICE_FUNCS_CORE_0088 structure contains the core device functionality available in D3D12 Release 8, Build rev 8. The user-mode driver returns its function pointers in this structure when PFND3D12DDI_FILLDDITTABLE is called with a D3D12DDI_TABLE_TYPE of D3D12DDI_TABLE_TYPE_DEVICE_CORE.

Syntax

typedef struct D3D12DDI_DEVICE_FUNCS_CORE_0088 {
  PFND3D12DDI_CHECKFORMATSUPPORT                                       pfnCheckFormatSupport;
  PFND3D12DDI_CHECKMULTISAMPLEQUALITYLEVELS                            pfnCheckMultisampleQualityLevels;
  PFND3D12DDI_GETMIPPACKING                                            pfnGetMipPacking;
  PFND3D12DDI_CALCPRIVATEELEMENTLAYOUTSIZE_0010                        pfnCalcPrivateElementLayoutSize;
  PFND3D12DDI_CREATEELEMENTLAYOUT_0010                                 pfnCreateElementLayout;
  PFND3D12DDI_DESTROYELEMENTLAYOUT                                     pfnDestroyElementLayout;
  PFND3D12DDI_CALCPRIVATEBLENDSTATESIZE_0010                           pfnCalcPrivateBlendStateSize;
  PFND3D12DDI_CREATEBLENDSTATE_0010                                    pfnCreateBlendState;
  PFND3D12DDI_DESTROYBLENDSTATE                                        pfnDestroyBlendState;
  PFND3D12DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE_0025                    pfnCalcPrivateDepthStencilStateSize;
  PFND3D12DDI_CREATEDEPTHSTENCILSTATE_0025                             pfnCreateDepthStencilState;
  PFND3D12DDI_DESTROYDEPTHSTENCILSTATE                                 pfnDestroyDepthStencilState;
  PFND3D12DDI_CALCPRIVATERASTERIZERSTATESIZE_0010                      pfnCalcPrivateRasterizerStateSize;
  PFND3D12DDI_CREATERASTERIZERSTATE_0010                               pfnCreateRasterizerState;
  PFND3D12DDI_DESTROYRASTERIZERSTATE                                   pfnDestroyRasterizerState;
  PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE_0026                            pfnCalcPrivateShaderSize;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateVertexShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreatePixelShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateGeometryShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateComputeShader;
  PFND3D12DDI_CALC_PRIVATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0026     pfnCalcPrivateGeometryShaderWithStreamOutput;
  PFND3D12DDI_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0026           pfnCreateGeometryShaderWithStreamOutput;
  PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE_0026                            pfnCalcPrivateTessellationShaderSize;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateHullShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateDomainShader;
  PFND3D12DDI_DESTROYSHADER                                            pfnDestroyShader;
  PFND3D12DDI_CALCPRIVATECOMMANDQUEUESIZE_0050                         pfnCalcPrivateCommandQueueSize;
  PFND3D12DDI_CREATECOMMANDQUEUE_0050                                  pfnCreateCommandQueue;
  PFND3D12DDI_DESTROYCOMMANDQUEUE                                      pfnDestroyCommandQueue;
  PFND3D12DDI_CALC_PRIVATE_COMMAND_POOL_SIZE_0040                      pfnCalcPrivateCommandPoolSize;
  PFND3D12DDI_CREATE_COMMAND_POOL_0040                                 pfnCreateCommandPool;
  PFND3D12DDI_DESTROY_COMMAND_POOL_0040                                pfnDestroyCommandPool;
  PFND3D12DDI_RESET_COMMAND_POOL_0040                                  pfnResetCommandPool;
  PFND3D12DDI_CALC_PRIVATE_PIPELINE_STATE_SIZE_0075                    pfnCalcPrivatePipelineStateSize;
  PFND3D12DDI_CREATE_PIPELINE_STATE_0075                               pfnCreatePipelineState;
  PFND3D12DDI_DESTROY_PIPELINE_STATE                                   pfnDestroyPipelineState;
  PFND3D12DDI_CALC_PRIVATE_COMMAND_LIST_SIZE_0040                      pfnCalcPrivateCommandListSize;
  PFND3D12DDI_CREATE_COMMAND_LIST_0040                                 pfnCreateCommandList;
  PFND3D12DDI_DESTROYCOMMANDLIST                                       pfnDestroyCommandList;
  PFND3D12DDI_CALCPRIVATEFENCESIZE                                     pfnCalcPrivateFenceSize;
  PFND3D12DDI_CREATEFENCE                                              pfnCreateFence;
  PFND3D12DDI_DESTROYFENCE                                             pfnDestroyFence;
  PFND3D12DDI_CALC_PRIVATE_DESCRIPTOR_HEAP_SIZE_0001                   pfnCalcPrivateDescriptorHeapSize;
  PFND3D12DDI_CREATE_DESCRIPTOR_HEAP_0001                              pfnCreateDescriptorHeap;
  PFND3D12DDI_DESTROY_DESCRIPTOR_HEAP                                  pfnDestroyDescriptorHeap;
  PFND3D12DDI_GET_DESCRIPTOR_SIZE_IN_BYTES                             pfnGetDescriptorSizeInBytes;
  PFND3D12DDI_GET_CPU_DESCRIPTOR_HANDLE_FOR_HEAP_START                 pfnGetCPUDescriptorHandleForHeapStart;
  PFND3D12DDI_GET_GPU_DESCRIPTOR_HANDLE_FOR_HEAP_START                 pfnGetGPUDescriptorHandleForHeapStart;
  PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002                         pfnCreateShaderResourceView;
  PFND3D12DDI_CREATE_CONSTANT_BUFFER_VIEW                              pfnCreateConstantBufferView;
  PFND3D12DDI_CREATE_SAMPLER                                           pfnCreateSampler;
  PFND3D12DDI_CREATE_UNORDERED_ACCESS_VIEW_0002                        pfnCreateUnorderedAccessView;
  PFND3D12DDI_CREATE_RENDER_TARGET_VIEW_0002                           pfnCreateRenderTargetView;
  PFND3D12DDI_CREATE_DEPTH_STENCIL_VIEW                                pfnCreateDepthStencilView;
  PFND3D12DDI_CALC_PRIVATE_ROOT_SIGNATURE_SIZE_0013                    pfnCalcPrivateRootSignatureSize;
  PFND3D12DDI_CREATE_ROOT_SIGNATURE_0013                               pfnCreateRootSignature;
  PFND3D12DDI_DESTROY_ROOT_SIGNATURE                                   pfnDestroyRootSignature;
  PFND3D12DDI_MAPHEAP                                                  pfnMapHeap;
  PFND3D12DDI_UNMAPHEAP                                                pfnUnmapHeap;
  PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0088                     pfnCalcPrivateHeapAndResourceSizes;
  PFND3D12DDI_CREATEHEAPANDRESOURCE_0088                               pfnCreateHeapAndResource;
  PFND3D12DDI_DESTROYHEAPANDRESOURCE                                   pfnDestroyHeapAndResource;
  PFND3D12DDI_MAKERESIDENT_0001                                        pfnMakeResident;
  PFND3D12DDI_EVICT2                                                   pfnEvict;
  PFND3D12DDI_CALCPRIVATEOPENEDHEAPANDRESOURCESIZES_0043               pfnCalcPrivateOpenedHeapAndResourceSizes;
  PFND3D12DDI_OPENHEAPANDRESOURCE_0043                                 pfnOpenHeapAndResource;
  PFND3D12DDI_COPY_DESCRIPTORS_0003                                    pfnCopyDescriptors;
  PFND3D12DDI_COPY_DESCRIPTORS_SIMPLE_0003                             pfnCopyDescriptorsSimple;
  PFND3D12DDI_CALC_PRIVATE_QUERY_HEAP_SIZE_0001                        pfnCalcPrivateQueryHeapSize;
  PFND3D12DDI_CREATE_QUERY_HEAP_0001                                   pfnCreateQueryHeap;
  PFND3D12DDI_DESTROY_QUERY_HEAP                                       pfnDestroyQueryHeap;
  PFND3D12DDI_CALC_PRIVATE_COMMAND_SIGNATURE_SIZE_0001                 pfnCalcPrivateCommandSignatureSize;
  PFND3D12DDI_CREATE_COMMAND_SIGNATURE_0001                            pfnCreateCommandSignature;
  PFND3D12DDI_DESTROY_COMMAND_SIGNATURE                                pfnDestroyCommandSignature;
  PFND3D12DDI_CHECKRESOURCEVIRTUALADDRESS                              pfnCheckResourceVirtualAddress;
  PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0088                         pfnCheckResourceAllocationInfo;
  PFND3D12DDI_CHECKSUBRESOURCEINFO                                     pfnCheckSubresourceInfo;
  PFND3D12DDI_CHECKEXISITINGRESOURCEALLOCATIONINFO_0022                pfnCheckExistingResourceAllocationInfo;
  PFND3D12DDI_OFFERRESOURCES                                           pfnOfferResources;
  PFND3D12DDI_RECLAIMRESOURCES_0001                                    pfnReclaimResources;
  PFND3D12DDI_GETIMPLICITPHYSICALADAPTERMASK                           pfnGetImplicitPhysicalAdapterMask;
  PFND3D12DDI_GET_PRESENT_PRIVATE_DRIVER_DATA_SIZE                     pfnGetPresentPrivateDriverDataSize;
  PFND3D12DDI_QUERY_NODE_MAP                                           pfnQueryNodeMap;
  PFND3D12DDI_RETRIEVE_SHADER_COMMENT_0003                             pfnRetrieveShaderComment;
  PFND3D12DDI_CHECKRESOURCEALLOCATIONHANDLE                            pfnCheckResourceAllocationHandle;
  PFND3D12DDI_CALC_PRIVATE_PIPELINE_LIBRARY_SIZE_0010                  pfnCalcPrivatePipelineLibrarySize;
  PFND3D12DDI_CREATE_PIPELINE_LIBRARY_0010                             pfnCreatePipelineLibrary;
  PFND3D12DDI_DESTROY_PIPELINE_LIBRARY_0010                            pfnDestroyPipelineLibrary;
  PFND3D12DDI_ADD_PIPELINE_STATE_TO_LIBRARY_0010                       pfnAddPipelineStateToLibrary;
  PFND3D12DDI_CALC_SERIALIZED_LIBRARY_SIZE_0010                        pfnCalcSerializedLibrarySize;
  PFND3D12DDI_SERIALIZE_LIBRARY_0010                                   pfnSerializeLibrary;
  PFND3D12DDI_GET_DEBUG_ALLOCATION_INFO_0014                           pfnGetDebugAllocationInfo;
  PFND3D12DDI_CALC_PRIVATE_COMMAND_RECORDER_SIZE_0040                  pfnCalcPrivateCommandRecorderSize;
  PFND3D12DDI_CREATE_COMMAND_RECORDER_0040                             pfnCreateCommandRecorder;
  PFND3D12DDI_DESTROY_COMMAND_RECORDER_0040                            pfnDestroyCommandRecorder;
  PFND3D12DDI_COMMAND_RECORDER_SET_COMMAND_POOL_AS_TARGET_0040         pfnCommandRecorderSetCommandPoolAsTarget;
  PFND3D12DDI_CALCPRIVATESCHEDULINGGROUPSIZE_0050                      pfnCalcPrivateSchedulingGroupSize;
  PFND3D12DDI_CREATESCHEDULINGGROUP_0050                               pfnCreateSchedulingGroup;
  PFND3D12DDI_DESTROYSCHEDULINGGROUP_0050                              pfnDestroySchedulingGroup;
  PFND3D12DDI_ENUMERATE_META_COMMANDS_0052                             pfnEnumerateMetaCommands;
  PFND3D12DDI_ENUMERATE_META_COMMAND_PARAMETERS_0052                   pfnEnumerateMetaCommandParameters;
  PFND3D12DDI_CALC_PRIVATE_META_COMMAND_SIZE_0052                      pfnCalcPrivateMetaCommandSize;
  PFND3D12DDI_CREATE_META_COMMAND_0052                                 pfnCreateMetaCommand;
  PFND3D12DDI_DESTROY_META_COMMAND_0052                                pfnDestroyMetaCommand;
  PFND3D12DDI_GET_META_COMMAND_REQUIRED_PARAMETER_INFO_0052            pfnGetMetaCommandRequiredParameterInfo;
  PFND3D12DDI_CALC_PRIVATE_STATE_OBJECT_SIZE_0054                      pfnCalcPrivateStateObjectSize;
  PFND3D12DDI_CREATE_STATE_OBJECT_0054                                 pfnCreateStateObject;
  PFND3D12DDI_DESTROY_STATE_OBJECT_0054                                pfnDestroyStateObject;
  PFND3D12DDI_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_0054 pfnGetRaytracingAccelerationStructurePrebuildInfo;
  PFND3D12DDI_CHECK_DRIVER_MATCHING_IDENTIFIER_0054                    pfnCheckDriverMatchingIdentifier;
  PFND3D12DDI_GET_SHADER_IDENTIFIER_0054                               pfnGetShaderIdentifier;
  PFND3D12DDI_GET_SHADER_STACK_SIZE_0054                               pfnGetShaderStackSize;
  PFND3D12DDI_GET_PIPELINE_STACK_SIZE_0054                             pfnGetPipelineStackSize;
  PFND3D12DDI_SET_PIPELINE_STACK_SIZE_0054                             pfnSetPipelineStackSize;
  PFND3D12DDI_SET_BACKGROUND_PROCESSING_MODE_0063                      pfnSetBackgroundProcessingMode;
  PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072               pfnCalcPrivateAddToStateObjectSize;
  PFND3D12DDI_ADD_TO_STATE_OBJECT_0072                                 pfnAddToStateObject;
  PFND3D12DDI_CREATE_SAMPLER_FEEDBACK_UNORDERED_ACCESS_VIEW_0075       pfnCreateSamplerFeedbackUnorderedAccessView;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateAmplificationShader;
  PFND3D12DDI_CREATE_SHADER_0026                                       pfnCreateMeshShader;
  PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE_0026                            pfnCalcPrivateMeshShaderSize;
  PFND3D12DDI_IMPLICITSHADERCACHECONTROL_0080                          pfnImplicitShaderCacheControl;
} D3D12DDI_DEVICE_FUNCS_CORE_0088;

Members

pfnCheckFormatSupport

Check format support.

pfnCheckMultisampleQualityLevels

Check multi sample quality levels.

pfnGetMipPacking

Get MIP packing.

pfnCalcPrivateElementLayoutSize

Calculate private element layout size.

pfnCreateElementLayout

Create element layout.

pfnDestroyElementLayout

Destroy element layout.

pfnCalcPrivateBlendStateSize

Calculate private blend state size.

pfnCreateBlendState

Create blend state.

pfnDestroyBlendState

Destroy blend state.

pfnCalcPrivateDepthStencilStateSize

Calculate private depth stencil state size.

pfnCreateDepthStencilState

Create depth stencil state.

pfnDestroyDepthStencilState

Destroy depth stencil state.

pfnCalcPrivateRasterizerStateSize

Calculate private rasterizer state size.

pfnCreateRasterizerState

Create rasterizer state.

pfnDestroyRasterizerState

Destroy rasterizer state.

pfnCalcPrivateShaderSize

Calculate private shader size.

pfnCreateVertexShader

Create vertex shader.

pfnCreatePixelShader

Create pixel shader.

pfnCreateGeometryShader

Create geometry shader.

pfnCreateComputeShader

Create compute shader.

pfnCalcPrivateGeometryShaderWithStreamOutput

Calculate private geometry shader with stream output.

pfnCreateGeometryShaderWithStreamOutput

Create geometry shader with stream output.

pfnCalcPrivateTessellationShaderSize

Calculate private tessellation shader size.

pfnCreateHullShader

Create hull shader.

pfnCreateDomainShader

Pointer to the function to create a domain shader.

pfnDestroyShader

Pointer to the function to destroy a shader.

pfnCalcPrivateCommandQueueSize

Pointer to the function to calculate private command queue size.

pfnCreateCommandQueue

Pointer to the function to create a command queue.

pfnDestroyCommandQueue

Pointer to the function to destroy a command queue.

pfnCalcPrivateCommandPoolSize

Pointer to the function to calculate private command pool size.

pfnCreateCommandPool

Pointer to the function to create a command pool.

pfnDestroyCommandPool

Pointer to the function to destroy a command pool.

pfnResetCommandPool

Pointer to the function to reset a command pool.

pfnCalcPrivatePipelineStateSize

Pointer to the function to calculate private pipeline state size.

pfnCreatePipelineState

Pointer to the function to create pipeline state.

pfnDestroyPipelineState

Pointer to the function to destroy pipeline state.

pfnCalcPrivateCommandListSize

Pointer to the function to calculate the private command list size.

pfnCreateCommandList

Pointer to the function to create a command list.

pfnDestroyCommandList

Pointer to the function to destroy a command list.

pfnCalcPrivateFenceSize

Pointer to the function to calculate private fence size.

pfnCreateFence

Pointer to the function to create a fence.

pfnDestroyFence

Pointer to the function to destroy a fence.

pfnCalcPrivateDescriptorHeapSize

Pointer to the function to calculate private descriptor heap size.

pfnCreateDescriptorHeap

Pointer to the function to create a descriptor heap.

pfnDestroyDescriptorHeap

Pointer to the function to destroy a descriptor heap.

pfnGetDescriptorSizeInBytes

Pointer to the function to get a descriptor's size in bytes.

pfnGetCPUDescriptorHandleForHeapStart

Pointer to the function to get a CPU descriptor handle for heap start.

pfnGetGPUDescriptorHandleForHeapStart

Pointer to the function to get a GPU descriptor handle for heap start.

pfnCreateShaderResourceView

Pointer to the function to create a shader resource view.

pfnCreateConstantBufferView

Pointer to the function to create a constant buffer view.

pfnCreateSampler

Pointer to the function to create a sampler.

pfnCreateUnorderedAccessView

Pointer to the function to create an unordered access view.

pfnCreateRenderTargetView

Pointer to the function to create a render target view.

pfnCreateDepthStencilView

Pointer to the function to create a depth stencil view.

pfnCalcPrivateRootSignatureSize

Pointer to the function to calculate a private root signature size.

pfnCreateRootSignature

Pointer to the function to create a root signature.

pfnDestroyRootSignature

Pointer to the function to destroy a root signature.

pfnMapHeap

Pointer to the function to map a heap.

pfnUnmapHeap

Pointer to the function to unmap a heap.

pfnCalcPrivateHeapAndResourceSizes

Pointer to the function to calculate private heap and resource sizes.

pfnCreateHeapAndResource

Pointer to the function to create a heap and resource.

pfnDestroyHeapAndResource

Pointer to the function to destroy a heap and resource.

pfnMakeResident

Pointer to the function to make resident.

pfnEvict

Pointer to the function to evict.

pfnCalcPrivateOpenedHeapAndResourceSizes

Pointer to the function to calculate private opened heap and resource sizes.

pfnOpenHeapAndResource

Pointer to the function to open heap and resource.

pfnCopyDescriptors

Pointer to the function to copy descriptors.

pfnCopyDescriptorsSimple

Pointer to the function to copy descriptors sample.

pfnCalcPrivateQueryHeapSize

Pointer to the function to calculate private query heap size.

pfnCreateQueryHeap

Pointer to the function to create query heap.

pfnDestroyQueryHeap

Pointer to the function to destroy query heap.

pfnCalcPrivateCommandSignatureSize

Pointer to the function to calculate private command signature size.

pfnCreateCommandSignature

Pointer to the function to create command signature.

pfnDestroyCommandSignature

Pointer to the function to destroy command signature.

pfnCheckResourceVirtualAddress

Pointer to the function to check resource virtual address.

pfnCheckResourceAllocationInfo

Pointer to the function to check resource allocation info.

pfnCheckSubresourceInfo

Pointer to the function to check subresource info.

pfnCheckExistingResourceAllocationInfo

Pointer to the function to check existing resource allocation info.

pfnOfferResources

Offer resources.

pfnReclaimResources

Pointer to the function to reclaim resources.

pfnGetImplicitPhysicalAdapterMask

Pointer to the function to get implicit physical adapter mask.

pfnGetPresentPrivateDriverDataSize

Pointer to the function to get present private driver data size.

pfnQueryNodeMap

Pointer to the function to query a node map.

pfnRetrieveShaderComment

Pointer to the function to retrieve a shader comment.

pfnCheckResourceAllocationHandle

Pointer to the function to check a resource allocation handle.

pfnCalcPrivatePipelineLibrarySize

Pointer to the function to calculate private pipeline library size.

pfnCreatePipelineLibrary

Pointer to the function to create a pipeline library.

pfnDestroyPipelineLibrary

Pointer to the function to destroy a pipeline library.

pfnAddPipelineStateToLibrary

Pointer to the function to add pipeline state to library.

pfnCalcSerializedLibrarySize

Pointer to the function to calculate serialized library size.

pfnSerializeLibrary

Pointer to the function to serialize a library.

pfnGetDebugAllocationInfo

Pointer to the function to get debug allocation info.

pfnCalcPrivateCommandRecorderSize

Pointer to the function to calculate private command recorder size.

pfnCreateCommandRecorder

Pointer to the function to create a command recorder.

pfnDestroyCommandRecorder

Pointer to the function to destroy a command recorder.

pfnCommandRecorderSetCommandPoolAsTarget

Pointer to the function to set the command pool as target for the command recorder.

pfnCalcPrivateSchedulingGroupSize

Pointer to the function to calculate private scheduling group size.

pfnCreateSchedulingGroup

Pointer to the function to create a scheduling group.

pfnDestroySchedulingGroup

Pointer to the function to destroy a scheduling group.

pfnEnumerateMetaCommands

Pointer to the function to enumerate meta-commands.

pfnEnumerateMetaCommandParameters

Pointer to the function to enumerate meta-command parameters.

pfnCalcPrivateMetaCommandSize

Pointer to the function to calculate private meta-command size.

pfnCreateMetaCommand

Pointer to the function to create a meta-command.

pfnDestroyMetaCommand

Pointer to the function to destroy a meta-command.

pfnGetMetaCommandRequiredParameterInfo

Pointer to the function to get required meta-command parameter info.

pfnCalcPrivateStateObjectSize

Pointer to the function to calculate private state object size.

pfnCreateStateObject

Pointer to the function to create a state object.

pfnDestroyStateObject

Pointer to the function to destroy a state object.

pfnGetRaytracingAccelerationStructurePrebuildInfo

Pointer to the function to get ray tracing acceleration structure prebuild info.

pfnCheckDriverMatchingIdentifier

Pointer to the function to check driver matching identifier.

pfnGetShaderIdentifier

Pointer to the function to get a shader identifier.

pfnGetShaderStackSize

Pointer to the function to get a shader stack size.

pfnGetPipelineStackSize

Pointer to the function to get a pipeline stack size.

pfnSetPipelineStackSize

Pointer to the function to set pipeline stack size.

pfnSetBackgroundProcessingMode

Pointer to the function to set the background processing mode.

pfnCalcPrivateAddToStateObjectSize

Pointer to the function to calculate private add to state object size. See the DirectX Raytracing (DXR) Functional Spec for more information.

pfnAddToStateObject

Pointer to the function to add to state object. See the DirectX Raytracing (DXR) Functional Spec for more information.

pfnCreateSamplerFeedbackUnorderedAccessView

Pointer to the function to create a sampler feedback unordered access view. See the D3D Sampler Feedback Specification for more information.

pfnCreateAmplificationShader

Pointer to the function to create an amplification shader. See the Mesh Shader Specification for more information.

pfnCreateMeshShader

Pointer to the function to create a mesh shader. See the Mesh Shader Specification for more information.

pfnCalcPrivateMeshShaderSize

Pointer to the function to calculate private mesh shader size. See the Mesh Shader Specification for more information.

pfnImplicitShaderCacheControl

Pointer to the function for implicit shader cache control. See the D3D12 Shader Cache APIs specification for more information.

Requirements

Requirement Value
Minimum supported client Windows 11 (WDDM 3.0)
Header d3d12umddi.h

See also

D3D12DDI_TABLE_TYPE

PFND3D12DDI_FILLDDITTABLE