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PFND3D12DDI_DESTROYBLENDSTATE callback function (d3d12umddi.h)

Destroys a blend state.

Syntax

PFND3D12DDI_DESTROYBLENDSTATE Pfnd3d12ddiDestroyblendstate;

void Pfnd3d12ddiDestroyblendstate(
  D3D12DDI_HDEVICE unnamedParam1,
  D3D12DDI_HBLENDSTATE unnamedParam2
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

unnamedParam2

A blend state handle.

Return value

None

Requirements

Requirement Value
Header d3d12umddi.h