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PFND3D12DDI_CREATEHEAPANDRESOURCE_0003 callback function (d3d12umddi.h)

A user-mode display driver's PFND3D12DDI_CREATEHEAPANDRESOURCE_0003 function simultaneously creates a heap and resource.

Syntax

PFND3D12DDI_CREATEHEAPANDRESOURCE_0003 Pfnd3d12ddiCreateheapandresource0003;

HRESULT Pfnd3d12ddiCreateheapandresource0003(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATEHEAP_0001 *unnamedParam2,
  D3D12DDI_HHEAP unnamedParam3,
  D3D12DDI_HRTRESOURCE unnamedParam4,
  const D3D12DDIARG_CREATERESOURCE_0003 *unnamedParam5,
  const D3D12DDI_CLEAR_VALUES *unnamedParam6,
  D3D12DDI_HRESOURCE unnamedParam7
)
{...}

Parameters

unnamedParam1

A D3D12DDI_HDEVICE handle to the display device (graphics context).

unnamedParam2

A D3D12DDIARG_CREATEHEAP_0001 structure containing the arguments used to create a heap.

unnamedParam3

A D3D12DDI_HHEAP handle to a heap.

unnamedParam4

The D3D12DDI_HRTRESOURCE handle of the resource for the driver to use when it calls back into the runtime.

unnamedParam5

Pointer to a D3D12DDIARG_CREATERESOURCE_0003 structure containing the arguments used to create a resource.

unnamedParam6

Pointer to a D3D12DDI_CLEAR_VALUES structure with values used to optimize clear operations for the resource.

unnamedParam7

The D3D12DDI_HRESOURCE handle to the hardware resource.

Return value

If this callback function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Requirement Value
Header d3d12umddi.h