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PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE callback function (d3d12umddi.h)

Determines the size of the user-mode display driver's private region of memory (that is, the size of internal driver structures, not the size of the resource video memory) for a shader.

Syntax

PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE Pfnd3d12ddiCalcPrivateShaderSize;

SIZE_T Pfnd3d12ddiCalcPrivateShaderSize(
  D3D12DDI_HDEVICE unnamedParam1,
  const UINT *pShaderCode,
  D3D12DDI_HROOTSIGNATURE unnamedParam3,
  const D3D12DDIARG_STAGE_IO_SIGNATURES *unnamedParam4
)
{...}

Parameters

unnamedParam1

A handle to the display device (graphics context).

pShaderCode

Pointer to a shader code.

unnamedParam3

A handle to a root signature.

unnamedParam4

Pointer to a D3D12DDIARG_STAGE_IO_SIGNATURES structure.

Return value

Returns SIZE_T.

Requirements

Requirement Value
Minimum supported client Windows 10
Header d3d12umddi.h