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D3D10DDI_ADAPTERFUNCS structure (d3d10umddi.h)

The D3D10DDI_ADAPTERFUNCS structure contains functions that the user-mode display driver can implement to communicate with a graphics adapter object.

Syntax

typedef struct D3D10DDI_ADAPTERFUNCS {
  PFND3D10DDI_CALCPRIVATEDEVICESIZE pfnCalcPrivateDeviceSize;
  PFND3D10DDI_CREATEDEVICE          pfnCreateDevice;
  PFND3D10DDI_CLOSEADAPTER          pfnCloseAdapter;
} D3D10DDI_ADAPTERFUNCS;

Members

pfnCalcPrivateDeviceSize

A pointer to the driver's CalcPrivateDeviceSize function that specifies the size of a memory block that the user-mode display driver requires from the Microsoft Direct3D runtime to store frequently-accessed data.

pfnCreateDevice

A pointer to the driver's CreateDevice(D3D10) function that creates a representation of a display device that handles a collection of rendering state.

pfnCloseAdapter

A pointer to the driver's CloseAdapter(D3D10) function that releases resources for a graphics adapter object.

Requirements

Requirement Value
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3d10umddi.h (include D3d10umddi.h)

See also

CalcPrivateDeviceSize

CloseAdapter(D3D10)

CreateDevice(D3D10)

D3D10DDIARG_OPENADAPTER

OpenAdapter10