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D3D10_2DDIARG_GETCAPS structure (d3d10umddi.h)

The D3D10_2DDIARG_GETCAPS structure contains display device capabilities of a particular type.

Syntax

typedef struct D3D10_2DDIARG_GETCAPS {
  [in]     D3D10_2DDICAPS_TYPE Type;
  [in]     VOID                *pInfo;
  [out]    VOID                *pData;
  [in/out] UINT                DataSize;
} D3D10_2DDIARG_GETCAPS;

Members

[in] Type

The type of capabilities to retrieve. The Microsoft Direct3D runtime can supply one of the values from the D3D10_2DDICAPS_TYPE enumeration, possibly along with information in the memory block that is pointed to by pInfo, to retrieve particular capability data in the memory block at pData.

[in] pInfo

A pointer to a memory block that contains data that specifies the specific condition on which to retrieve the capabilities of the type that is specified by the Type member.

[out] pData

A pointer to a memory block that is filled with capabilities of the type that is specified by the Type member and possibly determined by the condition that is specified in the memory block at pInfo.

[in/out] DataSize

The size, in bytes, of the memory block at pData.

Requirements

Requirement Value
Minimum supported client D3D10_2DDIARG_GETCAPS is supported beginning with the Windows 7 operating system.
Header d3d10umddi.h (include D3d10umddi.h)

See also

D3D10_2DDICAPS_TYPE

GetCaps(D3D10_2)