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D3DWDDM1_3DDI_TILED_RESOURCES_SUPPORT_FLAG enumeration (d3d10umddi.h)

Indicates the level of support by the hardware and user-mode display driver for tiled resources.

Syntax

typedef enum D3DWDDM1_3DDI_TILED_RESOURCES_SUPPORT_FLAG {
  D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED,
  D3DWDDM1_3DDI_TILED_RESOURCES_TIER_2_SUPPORTED,
  D3DWDDM2_0DDI_TILED_RESOURCES_TIER_3_SUPPORTED
} ;

Constants

 
D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED
Tiled resources are supported to a minimal level.
D3DWDDM1_3DDI_TILED_RESOURCES_TIER_2_SUPPORTED
Tiled resources are supported to a greater extent than for D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED.

If this flag is set, the Direct3D runtime assumes that the support level of the D3DWDDM1_3DDI_TILED_RESOURCES_TIER_1_SUPPORTED flag also applies.
D3DWDDM2_0DDI_TILED_RESOURCES_TIER_3_SUPPORTED

Requirements

Requirement Value
Minimum supported client Windows 8.1,WDDM 1.3
Minimum supported server Windows Server 2012 R2
Header d3d10umddi.h (include D3d10umddi.h)

See also

D3DWDDM1_3DDI_D3D11_OPTIONS_DATA1