PFND3D11_1DDI_CREATEVIDEOPROCESSORINPUTVIEW callback function (d3d10umddi.h)
Creates a resource view for a video processor. This view defines the input sample for the video processing operation.
Syntax
PFND3D11_1DDI_CREATEVIDEOPROCESSORINPUTVIEW Pfnd3d111DdiCreatevideoprocessorinputview;
HRESULT Pfnd3d111DdiCreatevideoprocessorinputview(
D3D10DDI_HDEVICE unnamedParam1,
const D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW *unnamedParam2,
D3D11_1DDI_HVIDEOPROCESSORINPUTVIEW unnamedParam3,
D3D11_1DDI_HRTVIDEOPROCESSORINPUTVIEW unnamedParam4
)
{...}
Parameters
unnamedParam1
hDevice [in]
A handle to the display device (graphics context).
unnamedParam2
pView [in]
A pointer to a D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW structure. This structure specifies the attributes of the video processor input view to be created.
unnamedParam3
hView [in]
A handle to the driver's private data for the video processor input.
unnamedParam4
hRTView [in]
A handle to the video processor input that the driver should use when it calls back into the Direct3D runtime.
Return value
CreateVideoProcessorInputView returns one of the following values:
Return code | Description |
---|---|
S_OK | The video processor input view was created successfully. |
D3DDDIERR_DEVICEREMOVED | The graphics adapter was removed. |
DXGI_ERROR_UNSUPPORTED | The D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW contained incorrect or unsupported data. For example, the driver should return DXGI_ERROR_UNSUPPORTED if the FourCC member specified an unsupported code value. |
E_OUTOFMEMORY | Memory was not available to complete the operation. |
Remarks
The Direct3D runtime calls CreateVideoProcessorInputView after it has called the driver's CalcPrivateVideoProcessorInputViewSize to determine the size in bytes for the private data that the driver requires for the video processor input view. The runtime allocates the memory for this private data for the driver. The driver uses this memory to store private data that is related to the video processor input view.
When the runtime calls CreateVideoProcessorInputView, it passes the handle to the private data memory in the hView parameter. This handle is actually a pointer to the memory.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |