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ItemContainerGenerator.StartAt Method

Definition

Prepares the generator to generate items, starting at the specified GeneratorPosition and moving in the specified GeneratorDirection. This method also controls whether or not to start at a generated (realized) item.

public:
 virtual void StartAt(GeneratorPosition position, GeneratorDirection direction, bool allowStartAtRealizedItem) = StartAt;
void StartAt(GeneratorPosition const& position, GeneratorDirection const& direction, bool const& allowStartAtRealizedItem);
public void StartAt(GeneratorPosition position, GeneratorDirection direction, bool allowStartAtRealizedItem);
function startAt(position, direction, allowStartAtRealizedItem)
Public Sub StartAt (position As GeneratorPosition, direction As GeneratorDirection, allowStartAtRealizedItem As Boolean)

Parameters

position
GeneratorPosition

A GeneratorPosition that specifies the position of the item to start generating items at.

direction
GeneratorDirection

Specifies the position of the item to start generating items at.

allowStartAtRealizedItem
Boolean

bool

Specifies whether to start at a generated (realized) item.

Applies to