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InkInputConfiguration Class

Definition

Manages which types of secondary input can be processed by the InkPresenter object.

public ref class InkInputConfiguration sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 393216)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class InkInputConfiguration final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 393216)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class InkInputConfiguration
Public NotInheritable Class InkInputConfiguration
Inheritance
Object Platform::Object IInspectable InkInputConfiguration
Attributes

Windows requirements

Device family
Windows 10, version 1803 (introduced in 10.0.17134.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v6.0)

Examples

Here, we show how to accept input as ink from pen, touch, and mouse devices, but ignore all input from pen barrel buttons and eraser tips.

public ScenarioBarrelEraserIgnore() 
{ 
    this.InitializeComponent(); 
    var inkPresenter = inkCanvas.InkPresenter; 
    inkPresenter.InputDeviceTypes = 
        Windows.UI.Core.CoreInputDeviceTypes.Pen |  
        Windows.UI.Core.CoreInputDeviceTypes.Touch | 
        Windows.UI.Core.CoreInputDeviceTypes.Mouse; 

    InkInputConfiguration inkInputConfiguration = 
        inkPresenter.InputConfiguration; 
    inkInputConfiguration.IsEraserInputEnabled = false; 
    inkInputConfiguration.IsPrimaryBarrelButtonInputEnabled = false; 
} 

Remarks

To manage how secondary input is processed by your app, see InkInputProcessingConfiguration.

Properties

IsEraserInputEnabled

Gets or sets whether input from a pen's eraser tip is processed by the InkPresenter object.

IsPenHapticFeedbackEnabled

Gets or sets whether pen haptic feedback is enabled for the active pen.

IsPrimaryBarrelButtonInputEnabled

Gets or sets whether input from a pen's primary barrel button is processed by the InkPresenter object.

Applies to

See also