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ScenePbrMaterial.EmissiveFactor Property

Definition

Gets or sets the material's emissive value.

public:
 property float3 EmissiveFactor { float3 get(); void set(float3 value); };
float3 EmissiveFactor();

void EmissiveFactor(float3 value);
public Vector3 EmissiveFactor { get; set; }
var vector3 = scenePbrMaterial.emissiveFactor;
scenePbrMaterial.emissiveFactor = vector3;
Public Property EmissiveFactor As Vector3

Property Value

Vector3 Vector3

float3

The material's emissive value.

Applies to