Delen via


WGF11 Pixel Shader

This automated test verifies that the pixel shader behavior of the graphics hardware/drivers meets the Microsoft DirectX 11 specification.

This topic applies to the following test jobs:

  • WGF11 Pixel Shader

  • WGF11 Pixel Shader (WoW64)

Test details

Associated requirements

Device.Graphics.AdapterRender.D3D101Core.D3D101CorePrimary Device.Graphics.AdapterRender.D3D10Core.D3D10CorePrimary Device.Graphics.AdapterRender.D3D111Core.D3D111CorePrimary Device.Graphics.AdapterRender.D3D11Core.D3D11CorePrimary

See the device hardware requirements.

Platforms

Windows 7 (x64) Windows 7 (x86) Windows RT (ARM-based) Windows 8 (x64) Windows 8 (x86) Windows Server 2012 (x64) Windows Server 2008 R2 (x64) Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2

Expected run time

~2 minutes

Categories

Certification Functional

Type

Automated

 

Running the test

Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.

Troubleshooting

For troubleshooting information, see Troubleshooting Device.Graphics Testing.

Test cases return Pass, Fail, Blocked, or Skipped. To review test details, review the test log from the DTM Studio. The log file contains specific details about the test cases that are failed, blocked, or skipped. A test case returns Skipped if it is invalid according to the current hardware configuration (some features are optional and may not be supported by some hardware) and the command line options (some test cases are only valid for certain feature levels). A test case returns Blocked if the failure is caused by reasons other than the tested feature.

More information

.

Command syntax

Command option Description

Wgf11pixelshader

Runs the test jobs. Without any options, the test enumerates devices.

-FeatureLevel:XX.X

Sets the feature level, where XX.X is the Feature Level the test will run at: 10.0, 10.1, or 11.0.

 

Note  

For command line help for this test binary, type /?.

 

File list

File Location

Configdisplay.exe

<[testbinroot]>\nttest\windowstest\tools\

D3d11_1sdklayers.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3d11ref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3d11sdklayers.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dcompiler_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support

D3dx10_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

d3dx11_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

TDRWatch.exe

<[testbinroot]>\nttest\windowstest\graphics\

Wgf11pixelshader.exe

<[testbinroot]>\nttest\windowstest\graphics\d3d\conf

 

 

 

Send comments about this topic to Microsoft