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DX11 Video Rotation for overlay

This test runs test cases for the D3D11 VideoProcessing with all supported D3D11_VIDEO_PROCESSOR_STERO_FORMAT’s supported and Overlays enabled where supported:

  • D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO

  • D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL

  • D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL

  • D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE

  • D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET

  • D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED

  • D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED

  • D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD

Test details

Associated requirements

Device.Graphics.WDDM13.DisplayRender.MultiplaneOverlaySupport Device.Graphics.WDDM13.DisplayRender.MultiPlaneOverlayVideoProcessing

See the device hardware requirements.

Platforms

Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2

Expected run time

~7 minutes

Categories

Certification Functional

Type

Automated

 

Running the test

Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.

Troubleshooting

For troubleshooting information, see Troubleshooting Device.Graphics Testing.

More information

Command syntax

Parameter Description

-LogClean

Clear the test log at the start of each run.

Default value: True

-Step

Run the first test case and then wait for user input before running the next. Useful for debugging failures.

Default value: False

 

Note  

For command line help for this test binary, type /h.

 

 

 

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