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ClientPropertyAttribute.UseClientDefinedProperty Property

Specifies whether to generate a field and use it (the default), or to refer to a named Property, assumed to pre-exist on the client. This is very handy when we wish the client inheritance not to mimic the server inheritance, or when we want to insert code between the generated code and member access.

Namespace:  Microsoft.TeamFoundation.Framework.Server
Assembly:  Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)

Syntax

'Declaration
Public Property UseClientDefinedProperty As Boolean
public bool UseClientDefinedProperty { get; set; }
public:
property bool UseClientDefinedProperty {
    bool get ();
    void set (bool value);
}
member UseClientDefinedProperty : bool with get, set
function get UseClientDefinedProperty () : boolean 
function set UseClientDefinedProperty (value : boolean)

Property Value

Type: System.Boolean

.NET Framework Security

See Also

Reference

ClientPropertyAttribute Class

Microsoft.TeamFoundation.Framework.Server Namespace