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Add Member Function Wizard

This wizard adds a member function declaration to the header file and a stub member function implementation to the implementation file for the selected class.

Once you have added the member function using the wizard, you can edit the code in the development environment.

  • Return type
    Sets the return type for the member function you are adding. You can provide your own return type, or you can select from the list of available types. For information about the types, see Fundamental Types.

    char

    int

    unsigned int

    double

    long

    unsigned long

    float

    short

    void

    HRESULT

    unsigned char

     

  • Function name
    Sets the name of the member function you are adding.

  • Parameter type
    Sets the type of parameter you are adding for the member function, if the member function has parameters. You can provide your own parameter type, or you can select from the list of available types.

    char

    int

    unsigned char

    double

    long

    unsigned int

    float

    short

    unsigned long

  • Parameter name
    Sets the name of a parameter you are adding for the member function, if the member function has parameters.

  • Parameter list
    Displays a list of parameters you have added to the member function. To add a parameter to the list, provide a type and name in the Parameter type and Parameter name boxes and click Add. To remove a parameter from the list, select the parameter and click Remove.

  • Access
    Sets the access to the member function. Access modifiers are keywords that specify the access other classes have to the member function. See Member-Access Control for more information about specifying access. The member function access level is set to public by default.

    Check whether the new member function is static or virtual, and whether it is inline or pure. If you set the member function to be pure, the Virtual check box is selected, and the Inline check box becomes unavailable. The default is a nonstatic, nonvirtual member function.

    Option

    Description

    Static

    Specifies that the function acts like a global and can be called outside of the class, even with no class instantiation. The member function has no access to non-static members. A member function specified as Static cannot be virtual.

    Virtual

    Ensures that the correct member function is called for an object, regardless of the expression used to make the member function call. A member function specified as Virtual cannot be static.

    Pure

    Indicates that no implementation is supplied for the virtual member function being declared; therefore, Pure can be specified only on virtual member functions. See Class-Member Declaration Syntax for more information.

    A class that contains at least one pure virtual member function is considered an abstract class. Classes derived from the abstract class must implement the pure virtual member function or they, too, are abstract classes.

    Inline

    Instructs the compiler to insert a copy of the member function body into each place the member function is called. A member function specified as Inline cannot be pure.

  • .cpp file
    Sets the file location where the stub member function implementation is written. By default, it is written to the .cpp file for the class to which the member function is added. Click the ellipsis button to change the file name. The member function implementation is added to the contents of the selected file.

  • Comment
    Provides a comment in the header file for the member function.

  • Function signature
    Displays the member function as it appears in the code when you click Finish. You cannot edit the text in this box. To change the member function, change the appropriate boxes in the wizard.

See Also

Tasks

Adding a Member Function (Visual C++)