Delen via


AccessMapping Class

Inheritance Hierarchy

System.Object
  Microsoft.TeamFoundation.Server.Core.Location.AccessMapping

Namespace:  Microsoft.TeamFoundation.Server.Core.Location
Assembly:  Microsoft.TeamFoundation.Server.Core (in Microsoft.TeamFoundation.Server.Core.dll)

Syntax

'Declaration
<ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.Internal)> _
Public Class AccessMapping
[ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.Internal)]
public class AccessMapping
[ClassVisibilityAttribute(ClientVisibility::Public, ClientVisibility::Internal)]
public ref class AccessMapping
[<ClassVisibilityAttribute(ClientVisibility.Public, ClientVisibility.Internal)>]
type AccessMapping =  class end
public class AccessMapping

The AccessMapping type exposes the following members.

Constructors

  Name Description
Public method AccessMapping()
Public method AccessMapping(String, String, String)

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Properties

  Name Description
Public property AccessPoint True if this access mapping is enabled.
Public property DisplayName This is the display name for the for the access mapping.
Public property Moniker This is the unique moniker that represents the access mapping.

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Methods

  Name Description
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.TeamFoundation.Server.Core.Location Namespace