RolePlayerConnectDirectiveAcceptsClass Constructor (Partition, array<RoleAssignment[], array<PropertyAssignment )
Constructor
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0.dll)
Syntax
'Declaration
Public Sub New ( _
partition As Partition, _
roleAssignments As RoleAssignment(), _
propertyAssignments As PropertyAssignment() _
)
public RolePlayerConnectDirectiveAcceptsClass(
Partition partition,
RoleAssignment[] roleAssignments,
PropertyAssignment[] propertyAssignments
)
public:
RolePlayerConnectDirectiveAcceptsClass(
Partition^ partition,
array<RoleAssignment^>^ roleAssignments,
array<PropertyAssignment^>^ propertyAssignments
)
new :
partition:Partition *
roleAssignments:RoleAssignment[] *
propertyAssignments:PropertyAssignment[] -> RolePlayerConnectDirectiveAcceptsClass
public function RolePlayerConnectDirectiveAcceptsClass(
partition : Partition,
roleAssignments : RoleAssignment[],
propertyAssignments : PropertyAssignment[]
)
Parameters
partition
Type: Microsoft.VisualStudio.Modeling.PartitionPartition where new link is to be created.
roleAssignments
Type: array<Microsoft.VisualStudio.Modeling.RoleAssignment[]List of relationship role assignments.
propertyAssignments
Type: array<Microsoft.VisualStudio.Modeling.PropertyAssignment[]List of properties assignments to set on the new link.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
See Also
Reference
RolePlayerConnectDirectiveAcceptsClass Class