PFAuthenticationAuthenticateGameServerWithCustomIdGetResult
Get the result from a PFAuthenticationAuthenticateGameServerWithCustomIdAsync call.
Syntax
HRESULT PFAuthenticationAuthenticateGameServerWithCustomIdGetResult(
XAsyncBlock* async,
PFEntityHandle* entityHandle,
bool* newlyCreated
)
Parameters
async
XAsyncBlock*
Inout
XAsyncBlock for the async operation.
entityHandle
PFEntityHandle*
output
PFEntityHandle which can be used to authenticate other PlayFab API calls.
newlyCreated
bool*
optional output
Will be set to true if the account was newly created on this authentication and false otherwise
Return value
Type: HRESULT
Result code for this API operation. If the service call is unsuccessful, the result will be one of global PlayFab Service errors. See doc page "Handling PlayFab Errors" for more details on error handling.
Remarks
If the PFAuthenticationAuthenticateGameServerWithCustomIdAsync call fails, entityHandle with be null. Otherwise, the handle must be closed with PFEntityCloseHandle when it is no longer needed.
Requirements
Header: PFAuthentication.h