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ActivityDesigner.Text Property

Definition

Gets or sets the text to associate with the designer.

public:  virtual property System::String ^ Text {  public:
System::String ^ get(); protected:
 void set(System::String ^ value); };
public virtual string Text { get; protected set; }
member this.Text : string with get, set
Public Overridable Property Text As String

Property Value

The text to associate with the designer.

Remarks

Use to associate a text string with the designer.

Applies to