PointLightBase.Range Property
Definition
Important
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Gets or sets the distance beyond which the light has no effect.
public:
property double Range { double get(); void set(double value); };
public double Range { get; set; }
member this.Range : double with get, set
Public Property Range As Double
Property Value
Double that specifies the distance beyond which the light has no effect.
Examples
The following example sets this property in code.
public MyLights()
{
for (int i = 0; i < nbrDirLights; i++)
{
_dirLight[i] = new DirectionalLight();
_dirLight[i].Color = _dirLightColor[i];
_dirLight[i].Direction = _dirVector[i];
}
_ptLight.Position = new Point3D(-3, -7, 10);
_ptLight.Color = System.Windows.Media.Brushes.White.Color;
_ptLight.Range = 15.0;
_ptLight.ConstantAttenuation = 3.0;
}
Public Sub New()
For i As Integer = 0 To nbrDirLights - 1
_dirLight(i) = New DirectionalLight()
_dirLight(i).Color = _dirLightColor(i)
_dirLight(i).Direction = _dirVector(i)
Next i
_ptLight.Position = New Point3D(-3, -7, 10)
_ptLight.Color = System.Windows.Media.Brushes.White.Color
_ptLight.Range = 15.0
_ptLight.ConstantAttenuation = 3.0
End Sub
Remarks
Dependency Property Information
Identifier field | RangeProperty |
Metadata properties set to true |
None |
Applies to
Met ons samenwerken op GitHub
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