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Vector.StoreAligned Method

Definition

Overloads

StoreAligned(Vector4, Single*)
StoreAligned(Vector3, Single*)
StoreAligned(Vector2, Single*)
StoreAligned<T>(Vector<T>, T*)

Stores a vector at the given aligned destination.

StoreAligned(Vector4, Single*)

Important

This API is not CLS-compliant.

public:
[System::Runtime::CompilerServices::Extension]
 static void StoreAligned(System::Numerics::Vector4 source, float* destination);
[System.CLSCompliant(false)]
public static void StoreAligned(this System.Numerics.Vector4 source, float* destination);
[<System.CLSCompliant(false)>]
static member StoreAligned : System.Numerics.Vector4 * nativeptr<single> -> unit

Parameters

source
Vector4
destination
Single*
Attributes

Applies to

StoreAligned(Vector3, Single*)

Important

This API is not CLS-compliant.

public:
[System::Runtime::CompilerServices::Extension]
 static void StoreAligned(System::Numerics::Vector3 source, float* destination);
[System.CLSCompliant(false)]
public static void StoreAligned(this System.Numerics.Vector3 source, float* destination);
[<System.CLSCompliant(false)>]
static member StoreAligned : System.Numerics.Vector3 * nativeptr<single> -> unit

Parameters

source
Vector3
destination
Single*
Attributes

Applies to

StoreAligned(Vector2, Single*)

Important

This API is not CLS-compliant.

public:
[System::Runtime::CompilerServices::Extension]
 static void StoreAligned(System::Numerics::Vector2 source, float* destination);
[System.CLSCompliant(false)]
public static void StoreAligned(this System.Numerics.Vector2 source, float* destination);
[<System.CLSCompliant(false)>]
static member StoreAligned : System.Numerics.Vector2 * nativeptr<single> -> unit

Parameters

source
Vector2
destination
Single*
Attributes

Applies to

StoreAligned<T>(Vector<T>, T*)

Source:
Vector.cs
Source:
Vector.cs

Important

This API is not CLS-compliant.

Stores a vector at the given aligned destination.

public:
generic <typename T>
[System::Runtime::CompilerServices::Extension]
 static void StoreAligned(System::Numerics::Vector<T> source, T* destination);
[System.CLSCompliant(false)]
public static void StoreAligned<T>(this System.Numerics.Vector<T> source, T* destination);
[<System.CLSCompliant(false)>]
static member StoreAligned : System.Numerics.Vector<'T> * nativeptr<'T> -> unit

Type Parameters

T

The type of the elements in the vector.

Parameters

source
Vector<T>

The vector that will be stored.

destination
T*

The aligned destination at which source will be stored.

Attributes

Exceptions

The type of source (T) is not supported.

Applies to