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SKEmitterNode.ParticleBlendMode Property

Definition

Gets or sets the blending mode to use when blending particles into the frame buffer.

public virtual SpriteKit.SKBlendMode ParticleBlendMode { [Foundation.Export("particleBlendMode")] get; [Foundation.Export("setParticleBlendMode:")] set; }
member this.ParticleBlendMode : SpriteKit.SKBlendMode with get, set

Property Value

Attributes

Applies to