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SCNParticleSystem.ParticleFriction Property

Definition

Gets or sets the average coefficient of friction between particles and the system.

public virtual nfloat ParticleFriction { [Foundation.Export("particleFriction")] get; [Foundation.Export("setParticleFriction:")] set; }
member this.ParticleFriction : nfloat with get, set

Property Value

Attributes

Applies to