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RuntimeRenderSettings Struct

Definition

A struct that mimics the render settings stored in a scene. Used to store, retrieve and interpolate render settings. Omits any editor-only settings, as well as some settings that are seldom used.

public value class RuntimeRenderSettings
[System.Serializable]
public struct RuntimeRenderSettings
[<System.Serializable>]
type RuntimeRenderSettings = struct
Public Structure RuntimeRenderSettings
Inheritance
RuntimeRenderSettings
Attributes

Applies to