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HandInteractionTouchRotate Class

Definition

public ref class HandInteractionTouchRotate : Microsoft::MixedReality::Toolkit::Examples::Demos::HandInteractionTouch, Microsoft::MixedReality::Toolkit::Input::IMixedRealityTouchHandler, UnityEngine::EventSystems::IEventSystemHandler
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/HandInteractionTouchRotate")]
public class HandInteractionTouchRotate : Microsoft.MixedReality.Toolkit.Examples.Demos.HandInteractionTouch, Microsoft.MixedReality.Toolkit.Input.IMixedRealityTouchHandler, UnityEngine.EventSystems.IEventSystemHandler
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/HandInteractionTouchRotate")>]
type HandInteractionTouchRotate = class
    inherit HandInteractionTouch
    interface IMixedRealityTouchHandler
    interface IEventSystemHandler
Public Class HandInteractionTouchRotate
Inherits HandInteractionTouch
Implements IEventSystemHandler, IMixedRealityTouchHandler
Inheritance
UnityEngine.MonoBehaviour
HandInteractionTouchRotate
Attributes
UnityEngine.AddComponentMenuAttribute
Implements
IMixedRealityTouchHandler UnityEngine.EventSystems.IEventSystemHandler

Applies to