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AVAudioEngine.InputNode Property

Definition

An input node such as a built-in microphone.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual AVFoundation.AVAudioInputNode InputNode { [Foundation.Export("inputNode")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)] get; }
member this.InputNode : AVFoundation.AVAudioInputNode

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Remarks

Developers who access this node must have the NSMicrophoneUsageDescription key to their info.plist. If this key is not in info.plist, the application will immediately exit with no exception if the developer attempts to access the InputNode.

Applies to