OutputAudioQueue.RenderOffline(Double, AudioQueueBuffer*, Int32) Method
Definition
Important
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Writes audio data to an audio buffer, instead of to a device.
public AudioToolbox.AudioQueueStatus RenderOffline (double timeStamp, AudioToolbox.AudioQueueBuffer* audioQueueBuffer, int frameCount);
member this.RenderOffline : double * nativeptr<AudioToolbox.AudioQueueBuffer> * int -> AudioToolbox.AudioQueueStatus
Parameters
- timeStamp
- Double
The timestamp of the first frame to render.
- audioQueueBuffer
- AudioQueueBuffer*
The audio queue buffer to render to.
- frameCount
- Int32
The number of frames to render.
Returns
AudioQueueStatus.Ok on success, otherwise the error.