domain
Defines the patch type used in the HS.
domain(X)
Remarks
X is either tri, quad, or isoline.
This attribute is supported in the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x | x |
Related topics
Denne nettleseren støttes ikke lenger.
Oppgrader til Microsoft Edge for å dra nytte av de nyeste funksjonene, sikkerhetsoppdateringene og den nyeste tekniske støtten.
Defines the patch type used in the HS.
domain(X)
X is either tri, quad, or isoline.
This attribute is supported in the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x | x |