DXGKARG_CREATEPROCESS structure (d3dkmddi.h)
DXGKARG_CREATEPROCESS is used with DxgkDdiCreateProcess to create a kernel-mode driver (KMD) process object for a Dxgkrnl process object.
Syntax
typedef struct _DXGKARG_CREATEPROCESS {
[in] HANDLE hDxgkProcess;
[out] HANDLE hKmdProcess;
[in] DXGK_CREATEPROCESSFLAGS Flags;
[in] UINT NumPasid;
[in] ULONG *pPasid;
[in] HANDLE hKmdVmWorkerProcess;
[in] UINT ProcessNameLength;
[in] WCHAR *pProcessName;
} DXGKARG_CREATEPROCESS;
Members
[in] hDxgkProcess
The handle to the Dxgkrnl process (DXGPROCESS).
[out] hKmdProcess
Output handle to the process object created by the KMD.
[in] Flags
A DXGK_CREATEPROCESSFLAGS structure describing the process creation operation.
[in] NumPasid
The number of elements in the process address space identifier array located in the pPasid member.
[in] pPasid
A pointer to an array of process address identifiers. There is one identifier for each of the physical GPUs.
[in] hKmdVmWorkerProcess
Handle of the driver VM worker process returned by the system when you create a process with VirtualMachineWorkerProcess set. This value is valid only when VirtualMachineProcess is set.
[in] ProcessNameLength
The number of Unicode characters in the array that pProcessName points to, not including the terminating NULL.
[in] pProcessName
Pointer to a NULL-terminated Unicode string that contains the process name. When VirtualMachineProcess is set, this string is the name of the process inside a virtual machine. Can be NULL.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Minimum supported server | Windows Server 2016 |
Header | d3dkmddi.h (include D3dkmddi.h) |