Pick.Branches Property
Definition
Important
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The collection of PickBranch objects that the Pick activity potentially executes one of, based on incoming events.
public:
property System::Collections::ObjectModel::Collection<System::Activities::Statements::PickBranch ^> ^ Branches { System::Collections::ObjectModel::Collection<System::Activities::Statements::PickBranch ^> ^ get(); };
public System.Collections.ObjectModel.Collection<System.Activities.Statements.PickBranch> Branches { get; }
member this.Branches : System.Collections.ObjectModel.Collection<System.Activities.Statements.PickBranch>
Public ReadOnly Property Branches As Collection(Of PickBranch)
Property Value
The branch collection.
Examples
The following code sample demonstrates setting the Branches property of a Pick activity. This example is from the Using the Pick Activity sample.
static Activity CreateWF()
{
Variable<string> name = new Variable<string>();
Sequence body = new Sequence
{
Variables = { name },
Activities =
{
new WriteLine { Text = "What is your name? (You have 5 seconds to answer)" },
new Pick
{
Branches =
{
new PickBranch
{
Trigger = new ReadString
{
Result = name,
BookmarkName = bookmarkName
},
Action = new WriteLine
{
Text = new InArgument<string>(env => "Hello " + name.Get(env))
}
},
new PickBranch
{
Trigger = new Delay
{
Duration = TimeSpan.FromSeconds(5)
},
Action = new WriteLine
{
Text = "Time is up."
}
}
}
}
}
};
return body;
}
Applies to
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