편집

다음을 통해 공유


D3DDDI_TESTCOMMANDBUFFER_FILL structure (d3dukmdt.h)

The D3DDDI_TESTCOMMANDBUFFER_FILL structure describes a fill operation for a test command buffer for kernel-mode testing.

Syntax

typedef struct _D3DDDI_TESTCOMMANDBUFFER_FILL {
  D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS DstAddress;
  UINT                                  NumBytes;
  UINT                                  Pattern;
} D3DDDI_TESTCOMMANDBUFFER_FILL;

Members

DstAddress

Destination GPU virtual address for the fill operation.

NumBytes

Number of bytes to fill. NumBytes must be a multiple of 4.

Pattern

Pattern to fill. The pattern is 4 bytes that should be copied sequentially.

Remarks

For more information, see Kernel-mode testing.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2 (WDDM 3.2)
Header d3dukmdt.h

See also

D3DDDI_TESTCOMMANDBUFFER

D3DDDI_TESTCOMMANDBUFFER_COPY

pfnBuildTestCommandBuffer