D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION 구조체(d3dkmthk.h)
시스템에서 사용하도록 예약되었습니다. 사용하지 마십시오.
Syntax
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION {
ULONG Frame;
ULONG CancelledFrame;
ULONG QueuedPresent;
UINT Padding;
D3DKMT_ALIGN64 UINT64 IsVSyncEnabled;
D3DKMT_ALIGN64 UINT64 VSyncOnTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffKeepPhaseTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffNoPhaseTotalTimeMs;
#if ...
D3DKMT_ALIGN64 UINT64 Reserved[4];
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION;
멤버
Frame
CancelledFrame
QueuedPresent
Padding
IsVSyncEnabled
VSyncOnTotalTimeMs
VSyncOffKeepPhaseTotalTimeMs
VSyncOffNoPhaseTotalTimeMs
Reserved[4]
Reserved[8]
요구 사항
요구 사항 | 값 |
---|---|
지원되는 최소 서버 | Windows Server 2022 |
머리글 | d3dkmthk.h |