SettingsCommand 클래스
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
참고
SettingsPane은 더 이상 사용되지 않으며 모든 버전의 Windows 10 작동하지 않을 수 있습니다. SettingsPane을 사용하는 대신 앱 환경에 설정 옵션을 통합합니다. 자세한 내용은 앱 설정에 대한 지침을 참조하세요.
설정 항목을 나타내는 설정 명령 개체를 만듭니다. 이 설정 명령은 ApplicationCommands 벡터에 추가할 수 있습니다.
public ref class SettingsCommand sealed : IUICommand
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.ApplicationSettings.ISettingsCommandFactory, 65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
class SettingsCommand final : IUICommand
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
/// [Windows.Foundation.Metadata.Activatable(Windows.UI.ApplicationSettings.ISettingsCommandFactory, 65536, "Windows.Foundation.UniversalApiContract")]
class SettingsCommand final : IUICommand
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.ApplicationSettings.ISettingsCommandFactory), 65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
public sealed class SettingsCommand : IUICommand
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
[Windows.Foundation.Metadata.Activatable(typeof(Windows.UI.ApplicationSettings.ISettingsCommandFactory), 65536, "Windows.Foundation.UniversalApiContract")]
public sealed class SettingsCommand : IUICommand
function SettingsCommand(settingsCommandId, label, handler)
Public NotInheritable Class SettingsCommand
Implements IUICommand
- 상속
- 특성
- 구현
Windows 요구 사항
디바이스 패밀리 |
Windows 10 (10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox에서 도입되었습니다.)
|
API contract |
Windows.Foundation.UniversalApiContract (v1.0에서 도입되었습니다.)
|
예제
다음 코드에서는 SettingsPane 및 SettingsCommand 클래스를 사용하여 앱 명령을 추가하는 방법을 보여 줍니다. 전체 예제는 앱 설정 샘플을 참조하세요.
using Windows.UI.ApplicationSettings;
using Windows.UI.Popups;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
using System;
// This is the click handler for the 'addSettingsScenarioAdd' button.
// Replace this with your own handler if you have a button or buttons on this page.
void addSettingsScenarioAdd_Click(object sender, RoutedEventArgs e)
{
Button b = sender as Button;
if (b != null)
{
rootPage.NotifyUser(
"You selected the " + b.Content + " button",
NotifyType.StatusMessage);
if (!this.isEventRegistered)
{
SettingsPane.GetForCurrentView().CommandsRequested += onCommandsRequested;
this.isEventRegistered = true;
}
}
}
void onSettingsCommand(IUICommand command)
{
SettingsCommand settingsCommand = (SettingsCommand)command;
rootPage.NotifyUser(
"You selected the " + settingsCommand.Label + " settings command",
NotifyType.StatusMessage);
}
void onCommandsRequested(
SettingsPane settingsPane,
SettingsPaneCommandsRequestedEventArgs eventArgs)
{
UICommandInvokedHandler handler = new UICommandInvokedHandler(onSettingsCommand);
SettingsCommand generalCommand = new SettingsCommand(
"generalSettings", "General", handler);
eventArgs.Request.ApplicationCommands.Add(generalCommand);
SettingsCommand helpCommand = new SettingsCommand("helpPage", "Help", handler);
eventArgs.Request.ApplicationCommands.Add(helpCommand);
}
#include "pch.h"
#include "AddSettingsScenario.xaml.h"
using namespace ApplicationSettings;
using namespace Windows::Foundation;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Navigation;
using namespace Windows::UI::ApplicationSettings;
using namespace Windows::UI::Popups;
void AddSettingsScenario::addSettingsScenarioAdd_Click(
Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
Button^ b = safe_cast<Button^>(sender);
if (b != nullptr)
{
rootPage->NotifyUser("You selected the " + b->Content + " button",
NotifyType::StatusMessage);
if (!this->isEventRegistered)
{
this->commandsRequestedEventRegistrationToken =
SettingsPane::GetForCurrentView()->CommandsRequested +=
ref new TypedEventHandler<SettingsPane^,
SettingsPaneCommandsRequestedEventArgs^>(this,
&AddSettingsScenario::OnCommandsRequested);
this->isEventRegistered = true;
}
}
}
void AddSettingsScenario::OnSettingsCommand(
Windows::UI::Popups::IUICommand^ command)
{
SettingsCommand^ settingsCommand = safe_cast<SettingsCommand^>(command);
rootPage->NotifyUser(
"You selected the " + settingsCommand->Label + " settings command",
NotifyType::StatusMessage);
}
void AddSettingsScenario::OnCommandsRequested(
Windows::UI::ApplicationSettings::SettingsPane^ settingsPane,
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs^ eventArgs)
{
UICommandInvokedHandler^ handler = ref new UICommandInvokedHandler(
this, &AddSettingsScenario::OnSettingsCommand);
SettingsCommand^ generalCommand = ref new SettingsCommand(
"generalSettings", "General", handler);
eventArgs->Request->ApplicationCommands->Append(generalCommand);
SettingsCommand^ helpCommand = ref new SettingsCommand("helpPage", "Help", handler);
eventArgs->Request->ApplicationCommands->Append(helpCommand);
}
#include "pch.h"
#include "AddSettingsScenario.xaml.h"
using namespace ApplicationSettings;
using namespace Windows::Foundation;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Navigation;
using namespace Windows::UI::ApplicationSettings;
using namespace Windows::UI::Popups;
void ApplicationSettings::AddSettingsScenario::addSettingsScenarioAdd_Click(
Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
{
Button^ b = safe_cast<Button^>(sender);
if (b != nullptr)
{
rootPage->NotifyUser("You selected the " + b->Content + " button",
NotifyType::StatusMessage);
if (!this->isEventRegistered)
{
this->commandsRequestedEventRegistrationToken =
SettingsPane::GetForCurrentView()->CommandsRequested +=
ref new TypedEventHandler<SettingsPane^,
SettingsPaneCommandsRequestedEventArgs^>(this,
&AddSettingsScenario::onCommandsRequested);
this->isEventRegistered = true;
}
}
}
void ApplicationSettings::AddSettingsScenario::onSettingsCommand(
Windows::UI::Popups::IUICommand^ command)
{
SettingsCommand^ settingsCommand = safe_cast<SettingsCommand^>(command);
rootPage->NotifyUser(
"You selected the " + settingsCommand->Label + " settings command",
NotifyType::StatusMessage);
}
void ApplicationSettings::AddSettingsScenario::onCommandsRequested(
Windows::UI::ApplicationSettings::SettingsPane^ settingsPane,
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs^ eventArgs)
{
UICommandInvokedHandler^ handler = ref new UICommandInvokedHandler(
this, &AddSettingsScenario::onSettingsCommand);
SettingsCommand^ generalCommand = ref new SettingsCommand(
"generalSettings", "General", handler);
eventArgs->Request->ApplicationCommands->Append(generalCommand);
SettingsCommand^ helpCommand = ref new SettingsCommand("helpPage", "Help", handler);
eventArgs->Request->ApplicationCommands->Append(helpCommand);
}
Imports Windows.UI.ApplicationSettings
Imports Windows.UI.Popups
Imports Windows.UI.Xaml
Imports Windows.UI.Xaml.Controls
Imports Windows.UI.Xaml.Navigation
Imports System
'' This is the click handler for the 'addSettingsScenarioAdd' button.
'' Replace this with your own handler if you have a button or buttons on this page.
Private Sub addSettingsScenarioAdd_Click(sender As Object, e As RoutedEventArgs)
Dim b As Button = TryCast(sender, Button)
If b IsNot Nothing Then
rootPage.NotifyUser("You selected the " & b.Content & " button", _
NotifyType.StatusMessage)
If Not Me.isEventRegistered Then
AddHandler SettingsPane.GetForCurrentView.CommandsRequested, _
AddressOf onCommandsRequested
Me.isEventRegistered = True
End If
End If
End Sub
Private Sub onSettingsCommand(command As IUICommand)
Dim settingsCommand As SettingsCommand = DirectCast(command, SettingsCommand)
rootPage.NotifyUser( _
"You selected the " & settingsCommand.Label & " settings command", _
NotifyType.StatusMessage)
End Sub
Private Sub onCommandsRequested(settingsPane As SettingsPane, _
eventArgs As SettingsPaneCommandsRequestedEventArgs)
Dim handler As New UICommandInvokedHandler(AddressOf onSettingsCommand)
Dim generalCommand As New SettingsCommand("generalSettings", "General", handler)
eventArgs.Request.ApplicationCommands.Add(generalCommand)
Dim helpCommand As New SettingsCommand("helpPage", "Help", handler)
eventArgs.Request.ApplicationCommands.Add(helpCommand)
End Sub
'' This is the click handler for the 'addSettingsScenarioShow' button.
'' Replace this with your own handler if you have a button or buttons on this page.
Private Sub addSettingsScenarioShow_Click(sender As Object, e As RoutedEventArgs)
Dim b As Button = TryCast(sender, Button)
If b IsNot Nothing Then
rootPage.NotifyUser("You selected the " & b.Content & " button", _
NotifyType.StatusMessage)
SettingsPane.Show()
End If
End Sub
설명
참고
이 클래스는 민첩하지 않으므로 스레딩 모델 및 마샬링 동작을 고려해야 합니다. 자세한 내용은 스레딩 및 마샬링(C++/CX) 및 다중 스레드 환경(.NET)에서 Windows 런타임 개체 사용을 참조하세요.
생성자
SettingsCommand(Object, String, UICommandInvokedHandler) |
새 설정 명령을 만듭니다. |
속성
AccountsCommand |
계정 설정 창에서 웹 계정에 대한 명령을 가져옵니다. |
Id |
명령 ID를 가져오거나 설정합니다. |
Invoked |
사용자가 명령을 선택할 때 발생하는 이벤트에 대한 처리기를 가져오거나 설정합니다. |
Label |
명령에 대한 레이블을 가져오거나 설정합니다. |