PlayToConnection.StateChanged 이벤트
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
Play To 연결 상태가 변경되면 발생합니다.
/// [add: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, Windows.Foundation.UniversalApiContract)]
/// [remove: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, Windows.Foundation.UniversalApiContract)]
// Register
event_token StateChanged(TypedEventHandler<PlayToConnection, PlayToConnectionStateChangedEventArgs const&> const& handler) const;
// Revoke with event_token
void StateChanged(event_token const* cookie) const;
// Revoke with event_revoker
PlayToConnection::StateChanged_revoker StateChanged(auto_revoke_t, TypedEventHandler<PlayToConnection, PlayToConnectionStateChangedEventArgs const&> const& handler) const;
/// [add: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
/// [remove: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
// Register
event_token StateChanged(TypedEventHandler<PlayToConnection, PlayToConnectionStateChangedEventArgs const&> const& handler) const;
// Revoke with event_token
void StateChanged(event_token const* cookie) const;
// Revoke with event_revoker
PlayToConnection::StateChanged_revoker StateChanged(auto_revoke_t, TypedEventHandler<PlayToConnection, PlayToConnectionStateChangedEventArgs const&> const& handler) const;
[add: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, typeof(Windows.Foundation.UniversalApiContract))]
[remove: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, typeof(Windows.Foundation.UniversalApiContract))]
public event TypedEventHandler<PlayToConnection,PlayToConnectionStateChangedEventArgs> StateChanged;
[add: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
[remove: Windows.Foundation.Metadata.Deprecated("PlayToConnection may be altered or unavailable for releases after Windows 10. Instead, use CastingConnection.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 65536, "Windows.Foundation.UniversalApiContract")]
public event TypedEventHandler<PlayToConnection,PlayToConnectionStateChangedEventArgs> StateChanged;
function onStateChanged(eventArgs) { /* Your code */ }
playToConnection.addEventListener("statechanged", onStateChanged);
playToConnection.removeEventListener("statechanged", onStateChanged);
- or -
playToConnection.onstatechanged = onStateChanged;
Public Custom Event StateChanged As TypedEventHandler(Of PlayToConnection, PlayToConnectionStateChangedEventArgs)
이벤트 유형
- 특성