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CBaseVideoRenderer Class (Windows CE 5.0)

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This base class is used for building video renderer filters.

Protected Data Members

Member Description
m_bDrawLateFrames Flag to signal that no frames are to be dropped.

Debug only.

This destroys synchronization.

m_bSupplierHandlingQuality TRUE indicates quality control messages are being handled.

This lets the renderer know to wait until as late as possible to drop frames itself, and to display the next frame very early after the supplier drops a frame.

m_cFramesDrawn Total number of frames drawn since streaming started.
m_cFramesDropped Cumulative frames dropped in the renderer since streaming started.

Frames can also be dropped upstream without the renderer recognizing them.

m_idDecision MSR_id for the decision code of ShouldDrawSampleNow.
m_idDuration MSR_id for the duration of a frame.
m_idFrameAccuracy Performance log identifier for the time (in milliseconds) that the frame was late.
m_idFrameAvg Performance log identifier for the average frame time used for synchronization and quality control.
m_idQualityRate MSR_id for the quality rate requested.
m_idQualityTime MSR_id for the quality time requested.
m_idRenderAvg Performance log identifier for the average renderer time recorded.
m_idSchLateTime MSR_id for how late the frame was when scheduled.
m_idSendQuality MSR_id for timing the notifications (unused).
m_idTimeStamp MSR_id for a frame time stamp.
m_idWait Performance log identifier for the recorded wait time (unused).
m_idWaitReal Performance log identifier for the true wait time.
m_iSumFrameTime Sum of the interframe times; needed for the property page.
m_iSumSqAcc Sum of the squares of the accuracies (in milliseconds) needed for the property page.
m_iSumSqFrameTime Sum of the squares of interframe times; needed for the property page.
m_iTotAcc Sum of the accuracies (in milliseconds) needed for the property page.
m_nNormal Number of consecutive frames drawn at their scheduled time.

A negative number indicates that a frame has been dropped by the renderer.

m_trDuration Duration of the last frame (difference between start and end times).
m_trEarliness How early a frame is allowed to be played when a frame has been dropped.
m_trFrame Most recently recorded time between frames.

Used in statistical measurements.

m_trFrameAvg Average interframe time in reference time units.
m_trLastDraw Time of previous frame.

Used for interframe time references.

m_trLate Amount of time that the current frame was late.

Used in statistical measurements.

m_trRenderAvg Time that frames are taking to perform the bit-block transfer.
m_trRenderLast Time for the last frame bit-block transfer.
m_trRenderStart Time the bit-block transfer started.

Used to get m_trRenderLast.

m_trThrottle Period to insert after rendering each frame. Typically used when audio quality is increased and video performance must be decreased to allow this.
m_trWaitAvg Average wait time in reference time units.
m_tStreamingStart Used for property page statistics.

Represents the start time of the current streaming process or the previous streaming process if not currently streaming.

Member Functions

Member function Description
CBaseVideoRenderer Constructs a CBaseVideoRenderer object.
GetStdDev Estimates the standard deviation in milliseconds between when each frame is due and when it is rendered, for per-frame statistics.
PreparePerformanceData Sets the m_trLate and m_trFrame values of the current frame.
ThrottleWait Inserts a wait period after each frame.

Overrideable Member Functions

Member function Description
JoinFilterGraph Sends EC_WINDOW_DESTROYED event notification when filter is removed from the filter graph.
OnDirectRender Collects timing information that controls synchronization and quality control.
OnRenderEnd Records information for quality control and synchronization.
OnRenderStart Records information for quality control and synchronization.
OnStartStreaming Resets all times that control streaming.
OnStopStreaming Called at the end of streaming to fix times for the property page report.
OnWaitEnd Called when a wait time ends. Performance logging only.
OnWaitStart Updates times spent waiting and not waiting. Performance logging only.
RecordFrameLateness Records how timely the rendering occurred and gathers statistics for the property page.
ResetStreamingTimes Resets all times that control the streaming.
ScheduleSample Sets up an advise link with the clock.
SendQuality Sends a quality message to indicate what the supplier should do about quality.
ShouldDrawSampleNow Determines if the video should be drawn when it is due, without setting a timer advise link with the clock.

Implemented IQualProp Methods

Method Description
get_AvgFrameRate Retrieves the average frame rate since streaming started in frames per 100 seconds.
get_AvgSyncOffset Retrieves the average of the time in milliseconds between when each frame was due and when it was rendered. This applies to all frames since streaming started.
get_DevSyncOffset Retrieves the standard deviation of the time in milliseconds between when each frame was due and when it was rendered for all frames since streaming started.
get_FramesDrawn Retrieves the number of frames drawn since streaming started.
get_FramesDroppedInRenderer Retrieves the number of frames dropped by the renderer. Frames can also be dropped upstream.
get_Jitter Retrieves the standard deviation of the time in milliseconds between each frame and the next. This applies to all frames since streaming started.

Implemented INonDelegatingUnknown Methods

Method Description
NonDelegatingQueryInterface Provides access to other interfaces, particularly the property page.

Implemented IQualityControl Methods

Method Description
Notify Notifies the recipient that a quality change is requested.
SetSink Sets the IQualityControl object that will receive quality messages.

Requirements

DirectShow applications and DirectShow filters have different include file and link library requirements.

For more information, see Setting Up the Build Environment.

OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
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