IDirect3DMobileDevice::GetRenderState (Windows CE 5.0)
This method retrieves a render-state value for a device.
HRESULT GetRenderState( D3DMRENDERSTATETYPE State, DWORD* pValue);
Parameters
- State
[in] Device state variable that is being queried. This parameter can be any member of the D3DMRENDERSTATETYPE enumerated type. - pValue
[out] Pointer to a variable that receives the value of the queried render state variable when the method returns.
Return Values
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.
See Also
IDirect3DMobileDevice | D3DMRENDERSTATETYPE
Send Feedback on this topic to the authors