Touch Screen (Stylus) OS Design Development (Windows CE 5.0)
Touch Screen (Stylus) functionality in Microsoft® Windows® CE 5.0 provides support for stylus input. Many OS designs rely on stylus input rather than mouse input to enhance portability. Applications, however, process stylus events as a click of the left mouse button only, so the Touch Screen (Stylus) Catalog item does not provide as broad a range of pointer capabilities as the Mouse Catalog item. But, a great deal of input functionality, such as the Software-based Input Panel, Handwriting Recognizer Engine (HWX), and Transcriber Handwriting Recognizer Application Catalog items, require the Touch Screen (Stylus) Catalog item.
In This Section
- Touch Screen (Stylus) Overview
Provides an overview of Touch Screen (Stylus), including the module that implements Touch Screen (Stylus), and implementation considerations. - How to Replace the Calibrui Module
Provides a detailed procedure for replacing the Calibrui module. - Customizing the Touch Screen (Stylus) Calibration User Interface Component
Provides information about customizing the calibration user interface component. - Touch Screen Calibration Reference
Provides descriptions of the programming elements available to OS developers for the touch screen calibration.
Related Sections
- Graphics, Windowing and Events
Describes the Graphics, Windowing, and Events Subsystem (GWES) component (Gwes.exe) and provides information on how to use GWES in your device. GWES is the interface between the user, your application, and the operating system (OS).
Send Feedback on this topic to the authors