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DirectDraw Reference (Windows CE 5.0)

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DirectDraw is an API that allows applications high performance, low-level control of video controllers and graphics adapters.

The API is based on the flexible Component Object Model (COM).

At its core, DirectDraw serves as a video memory manager. It allocates video memory and it performs operations on video memory, including blits to and from the screen and system memory. It also contains low-level live video functionality.

The following topics contain the reference information for the following Microsoft® DirectDraw® programming elements.

In This Section

DirectDraw Functions

DirectDraw Callback Functions

DirectDraw Interfaces

DirectDraw Structures

DirectDraw Return Values

DirectDraw Application Development

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