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NotifyPacket (Windows Embedded CE 6.0)

1/6/2010

This structure describes a notification event and is used for low-level communication between OEM code and the notification subsystem.

Syntax

struct NotifyPacket {
  NotifyPacket* pNext;
  NotifyPacket* pPrev;
  unsigned int uiPacketType;
  CEOID oidRecord;
  HICON hIcon;
  HICON hBigIcon;
  int fHasIcon;
  HWND hDlg;
  void* pExtraUIData;
  PersistentPacket* sPacket; 
};

Members

  • pNext
    Points to the next NotifyPacket structure in the list. Used internally only.
  • pPrev
    Points to the previous NotifyPacket structure in the list. Used internally only.
  • uiPacketType
    Describes the type of packet, which can be one of the values shown in the following table.

    Value Description

    PACKET_UI

    Identifies a UI element to be displayed when the event occurs.

    PACKET_MMMASK

    Identifies multimedia events to be initiated when the event occurs. Combines vibration, sound, and LED.

    PACKET_VIBR

    Identifies a vibration mechanism to be activated when the event occurs.

    PACKET_SOUND

    Identifies a sound to be played when the event occurs.

    PACKET_LED

    Identifies an LED to be displayed when the event occurs.

  • oidRecord
    Database record ID of the notification event.
  • hIcon
    16x16 icon associated with the event.
  • hBigIcon
    32x32 icon associated with the event.
  • fHasIcon
    Set to TRUE if the event has an icon. Set to FALSE if the event does not have an icon.
  • hDlg
    Handle to the dialog associated with the event.
  • pExtraUIData
    Pointer to extra data associated with the event, for example, a customized dialog box.
  • sPacket
    PersistentPacket structure associated with the event.

Remarks

See %_WINCEROOT%\Public\Common\Oak\Notify\Notifext.cxx for implementation examples.

Requirements

Header Notifext.hxx
Windows Embedded CE Windows CE 2.10 and later

See Also

Reference

Notification Structures