다음을 통해 공유


Intersects(XMVECTOR, XMVECTOR, XMVECTOR, XMVECTOR, XMVECTOR, XMVECTOR) method

Test whether two triangles intersect.

Syntax

bool Intersects(
   XMVECTOR A0,
   XMVECTOR A1,
   XMVECTOR A2,
   XMVECTOR B0,
   XMVECTOR B1,
   XMVECTOR B2
);

Parameters

  • A0
    A vector defining triangle A.

  • A1
    A vector defining triangle A.

  • A2
    A vector defining triangle A.

  • B0
    A vector defining triangle B.

  • B1
    A vector defining triangle B.

  • B2
    A vector defining triangle B.

Return value

A boolean value indicating whether the triangles intersect.

Remarks

Typically the six planes passed to this function represent a frustum.

Note  TriangleTests::Intersects is new for DirectXMath. This functionality is not available in XNAMath 2.x. Similar functionality for XNAMath can be found in the DirectX SDK Collision sample.

 

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

DirectX::TriangleTests

Header

DirectXCollision.h

See also

DirectXMath Triangle Test Functions