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IWMPSyncDevice::get_connected method (wmp.h)

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The get_connected method retrieves a value indicating whether the device is connected to Windows Media Player.

Syntax

HRESULT get_connected(
  [out] VARIANT_BOOL *pvbConnected
);

Parameters

[out] pvbConnected

VARIANT_BOOL indicating whether the device is connected. The following table describes the possible values.

Value Description
VARIANT_TRUE The device is connected.
VARIANT_FALSE The device is not connected.

Return value

The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.

Return code Description
S_OK
The method succeeded.
NS_E_PDA_INITIALIZINGDEVICES (0xC00D118D)
Windows Media Player is currently busy initializing devices. Please try again later.

Remarks

Windows Media Player 10 Mobile: This method is not supported.

Requirements

Requirement Value
Minimum supported client Windows Media Player 10 or later.
Target Platform Windows
Header wmp.h
DLL Wmp.dll

See also

Enumerating Devices

IWMPSyncDevice Interface

Retrieving Device Attributes