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IWMPRemoteMediaServices::GetCustomUIMode method (wmp.h)

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The GetCustomUIMode method is called by Windows Media Player to retrieve the location of a skin file to apply to the Windows Media Player control.

Syntax

HRESULT GetCustomUIMode(
  [out] BSTR *pbstrFile
);

Parameters

[out] pbstrFile

Pointer to a BSTR containing the location of the skin file.

Return value

The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.

Value Description
S_OK The method succeeded.

Remarks

This method allows you to customize the user interface of the embedded control by using Windows Media Player skin technology. Skins used in this way can communicate with the host of the control through a scriptable object retrieved automatically by Windows Media Player through the IWMPRemoteMediaServices::GetScriptableObject method.

To apply a skin file to the embedded control, you must call IWMPPlayer.put_uiMode with a value of "custom". Your implementation of GetCustomUIMode must also return a value of "file://" followed by the path and file name of a skin definition file located on the local computer.

The embedded Windows Media Player control does not have to be remoted to use this method.

Windows Media Player 10 Mobile: This method is not supported.

Requirements

Requirement Value
Minimum supported client Windows Media Player 9 Series or later.
Target Platform Windows
Header wmp.h
DLL Wmp.dll

See also

IWMPRemoteMediaServices Interface

IWMPRemoteMediaServices::GetScriptableObject

Using Skins with the Windows Media Player Control