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IWMPNetwork::setProxyBypassForLocal method (wmp.h)

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The setProxyBypassForLocal method specifies a value indicating whether the proxy server is bypassed if the origin server is on a local network.

Syntax

HRESULT setProxyBypassForLocal(
  [in] BSTR         bstrProtocol,
  [in] VARIANT_BOOL fBypassForLocal
);

Parameters

[in] bstrProtocol

BSTR containing the protocol name. For a list of supported protocols, see Supported Protocols and File Types.

[in] fBypassForLocal

VARIANT_BOOL indicating whether the proxy server is bypassed.

Return value

The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.

Return code Description
S_OK
The method succeeded.

Remarks

This method has no effect unless the value retrieved from IWMPNetwork::getProxySettings is 2 (use manual settings).

This method fails unless the calling application is running on the local computer or intranet.

Windows Media Player 10 Mobile: This method always returns E_INVALIDARG.

Requirements

Requirement Value
Minimum supported client Windows Media Player 9 Series or later.
Target Platform Windows
Header wmp.h
DLL Wmp.dll

See also

IWMPNetwork Interface

IWMPNetwork::getProxyBypassForLocal

IWMPNetwork::getProxySettings