cos
복소수의 코사인을 반환합니다.
template<class Type>
complex<Type> cos(
const complex<Type>& _ComplexNum
);
매개 변수
- _ComplexNum
복잡 한 숫자 코사인 값을 결정 합니다.
반환 값
입력된 복잡 한 숫자의 코사인 값 이며 복잡 한 수 있습니다.
설명
Id가 복잡 한 코사인을 정의 합니다.
cos (z) = (1/2)*( exp (iz) + exp (-iz) )
cos (z) = cos (a + bi) = cos (a) cosh (b) - isin (a) sinh (b)
예제
// complex_cos.cpp
// compile with: /EHsc
#include <vector>
#include <complex>
#include <iostream>
int main( )
{
using namespace std;
double pi = 3.14159265359;
complex <double> c1 ( 3.0 , 4.0 );
cout << "Complex number c1 = " << c1 << endl;
// Values of cosine of a complex number c1
complex <double> c2 = cos ( c1 );
cout << "Complex number c2 = cos ( c1 ) = " << c2 << endl;
double absc2 = abs ( c2 );
double argc2 = arg ( c2 );
cout << "The modulus of c2 is: " << absc2 << endl;
cout << "The argument of c2 is: "<< argc2 << " radians, which is "
<< argc2 * 180 / pi << " degrees." << endl << endl;
// Cosines of the standard angles in the first
// two quadrants of the complex plane
vector <complex <double> > v1;
vector <complex <double> >::iterator Iter1;
complex <double> vc1 ( polar (1.0, pi / 6) );
v1.push_back( cos ( vc1 ) );
complex <double> vc2 ( polar (1.0, pi / 3) );
v1.push_back( cos ( vc2 ) );
complex <double> vc3 ( polar (1.0, pi / 2) );
v1.push_back( cos ( vc3) );
complex <double> vc4 ( polar (1.0, 2 * pi / 3) );
v1.push_back( cos ( vc4 ) );
complex <double> vc5 ( polar (1.0, 5 * pi / 6) );
v1.push_back( cos ( vc5 ) );
complex <double> vc6 ( polar (1.0, pi ) );
v1.push_back( cos ( vc6 ) );
cout << "The complex components cos (vci), where abs (vci) = 1"
<< "\n& arg (vci) = i * pi / 6 of the vector v1 are:\n" ;
for ( Iter1 = v1.begin( ) ; Iter1 != v1.end( ) ; Iter1++ )
cout << *Iter1 << endl;
}
요구 사항
헤더: <complex>
네임 스페이스: std