다음을 통해 공유


BP_PASSCOUNT

Describes the count and conditions upon which a conditional breakpoint is fired.

typedef struct _BP_PASSCOUNT { 
   DWORD              dwPassCount;
   BP_PASSCOUNT_STYLE stylePassCount;
} BP_PASSCOUNT;
public struct BP_PASSCOUNT { 
   public uint dwPassCount;
   public uint stylePassCount;
};

Members

  • dwPassCount
    The number of times to pass over the breakpoint before firing it.

  • stylePassCount
    A value from the BP_PASSCOUNT_STYLE enumeration that specifies the style of the breakpoint pass count.

Remarks

This structure is a member of the BP_REQUEST_INFO structure.

This structure is also passed as a parameter to theIDebugBoundBreakpoint2::SetPassCount andIDebugPendingBreakpoint2::SetPassCount methods.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Reference

Structures and Unions

BP_REQUEST_INFO

IDebugBoundBreakpoint2::SetPassCount

IDebugPendingBreakpoint2::SetPassCount

BP_PASSCOUNT_STYLE