RolePlayerOrderChangedEventManager Class
Manages events that are changed when the order of the model elements that are assigned to roles change.
Inheritance Hierarchy
System.Object
Microsoft.VisualStudio.Modeling.GlobalEventManager
Microsoft.VisualStudio.Modeling.ElementEventManager
Microsoft.VisualStudio.Modeling.ExistingElementEventManager
Microsoft.VisualStudio.Modeling.RolePlayerOrderChangedEventManager
Namespace: Microsoft.VisualStudio.Modeling
Assembly: Microsoft.VisualStudio.Modeling.Sdk.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.10.0.dll)
Syntax
‘선언
Public NotInheritable Class RolePlayerOrderChangedEventManager _
Inherits ExistingElementEventManager
public sealed class RolePlayerOrderChangedEventManager : ExistingElementEventManager
public ref class RolePlayerOrderChangedEventManager sealed : public ExistingElementEventManager
[<Sealed>]
type RolePlayerOrderChangedEventManager =
class
inherit ExistingElementEventManager
end
public final class RolePlayerOrderChangedEventManager extends ExistingElementEventManager
The RolePlayerOrderChangedEventManager type exposes the following members.
Methods
Name | Description | |
---|---|---|
Add(Delegate) | Adds an event handler delegate for global event notifications. (Inherited from GlobalEventManager.) | |
Add(Guid, Delegate) | Add a handler for events on a particular element. (Inherited from ExistingElementEventManager.) | |
Add(DomainClassInfo, Delegate) | Adds a handler for events at the domain class level. (Inherited from ElementEventManager.) | |
Add(DomainModelInfo, Delegate) | Adds a handler for events at the domain model level. (Inherited from ElementEventManager.) | |
Add(DomainRoleInfo, Delegate) | Adds an event handler that is notified whenever the order of elements that play a particular domain role changes for any source element. | |
Add(DomainRoleInfo, Guid, Delegate) | Adds an event handler that is notified whenever the order of elements that play a particular role in relationships with a particular source element changes. | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Remove(Delegate) | Removes an event handler delegate from global event notifications. (Inherited from GlobalEventManager.) | |
Remove(Guid, Delegate) | Remove a handler for events on a particular element. (Inherited from ExistingElementEventManager.) | |
Remove(DomainClassInfo, Delegate) | Removes an event handler for a domain class or domain relationship. (Inherited from ElementEventManager.) | |
Remove(DomainModelInfo, Delegate) | Removes an event handler for a particular domain model. (Inherited from ElementEventManager.) | |
Remove(DomainRoleInfo, Delegate) | Remove an event handler that is notified whenever the order of elements that play a particular role in relationships with any source element changes. | |
Remove(DomainRoleInfo, Guid, Delegate) | Remove an event handler that is notified whenever the order of elements that play a particular role in relationships with a particular source element changes. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.